Lesson 4 of 4
Vectors and their components.
A vector is an arrow: a length and a direction. Sine and cosine split it into a horizontal and a vertical component, and with the components you add vectors.
Step 1 of 6 · Components
Step 1 of 6
Components
A vector is a quantity with a direction, drawn as an arrow: a walk of 10 m to the north-east, a velocity, a force. Two numbers fix the arrow : its length, and the angle it makes with the horizontal axis.
The same arrow can also be described as two steps: a horizontal step, , and a vertical step, . These are the vector’s components. The arrow, its horizontal component and its vertical component make a right triangle with the arrow as its hypotenuse, so and . Answer, then choose Worked out under Look inside.
Step 2 of 6
A negative component
When the arrow points left, its horizontal component is negative, and when it points down, its vertical component is negative, like the cosine and sine on the unit circle. The formula takes care of the sign by itself. Here Length of u is locked; turn Direction of u.
Step 3 of 6
From components to length
The other way round: the components are known, , and the length is hidden. The components are the legs, and the arrow is the hypotenuse. Answer, then choose Worked out under Look inside.
Step 4 of 6
Adding vectors
You walk steps east, then north. Each walk is a vector, and , and where you end up is their sum, : put the tail of on the head of , and the sum is the arrow from the start to the end. Predict how far from the start you will be, then choose Worked out under Look inside.
Step 5 of 6
Component by component
When the arrows are not at right angles, the safe way is to add components: the horizontal ones together and the vertical ones together. Here and . The sum is written on the top line of the board. Work out its length with Pythagoras, then choose Worked out under Look inside.
Step 6 of 6
Vectors at right angles
is steps east, and is steps in a direction you choose. When points east, like , the lengths add: . Turn Direction of v and watch the length of .
Loading the interactive version…
Loading the interactive version…
Each step sets up the Scene for you, and a control marked “fixed” stays put for that step.
Practice · Calculate
The arrow is long, at above the horizontal axis. What is its horizontal component, ? ()
Practice · Calculate
The arrow is long, at above the horizontal axis. What is its horizontal component, ? ()
Practice · Reach the target
Length of u is locked at . Turn Direction of u so that its horizontal component is , and press Check.
Practice · Reach the target
Length of u is locked at . Turn Direction of u so that its horizontal component is , and press Check.
Practice · Calculate
The vector has horizontal component and vertical component . How long is it?
Practice · Calculate
The vector has horizontal component and vertical component . How long is it?
Practice · Predict, then look
You walk steps east, then steps north. How far are you, in a straight line, from where you started?
Practice · Predict, then look
You walk steps east, then steps north. How far are you, in a straight line, from where you started?
Practice · Calculate
and . How long is ?
Practice · Calculate
and . How long is ?
Practice · Reach the target
is long, pointing east, and is long. Turn Direction of v so that is exactly long, and press Check.
Practice · Reach the target
is long, pointing east, and is long. Turn Direction of v so that is exactly long, and press Check.
Lesson complete. Every practice question here is done.