Answer key · Unit 8
Trigonometry.
Each lesson’s practice questions, their correct answers and the mistakes they spot. Answers read off the Scene use the same setting the learner sees.
Answer key 4
Lesson 1 of 4 · About 25 minutes
Sine, cosine and tangent
In a right triangle, the ratio of two sides depends only on the angle. These three ratios are called sine, cosine and tangent.
The 5 steps and their answers
Practice · Choose
Question
The board names the sides as seen from angle . Now look from angle , at the top corner. Which side is the side adjacent to ?
Correct answer
Correct
Setup, choices and feedback
The Scene at this step
- Angle A
- 35 °fixed
- Side AB
- 6fixed
- Given / Worked out
- Worked outfixed
- Other settings
- Trig
/nodes/board/props/trig= "names"
Choices
Shown in a random order.
Correct
Wrong
Misconception: Thinks 'opposite' and 'adjacent' are fixed names of two sides, instead of depending on the angle you look from.
Feedback from the catalogue
“Opposite” and “adjacent” depend on the angle you look from. The leg that touches the angle is the side adjacent to it, and the other leg is opposite it. Move to the other angle and the two legs swap roles. Only the hypotenuse stays the hypotenuse: it is always opposite the right angle.
Wrong
Feedback
does touch , but it is opposite the right angle: it is the hypotenuse, whichever angle you look from.
Feedback for a right answer
leaves and is not the hypotenuse, so it is the side adjacent to . Seen from , the same side is the opposite one. The names belong to the angle, not to the side.
Hint
The side adjacent to an angle is a leg that touches it. Which two sides leave , and which of them is not the hypotenuse?
Worked solution
- Two sides leave : and .
- is opposite the right angle at , so it is the hypotenuse.
- The other side leaving , , is the side adjacent to .
- The remaining leg, , does not touch : it is the side opposite .
If you chose , you kept the name it had from . When you move to the other angle, the two legs swap names.
Practice · Predict, then look
Question
and . When grows to , the whole triangle doubles in size and angle does not change. What happens to , the opposite side divided by the hypotenuse?
Correct answer
Correct It stays
Setup, choices and feedback
The Scene at this step
- Angle A
- 30 °fixed
- Side AB
- 4
- Given / Worked out
- Worked outfixed
- Other settings
- Trig
/nodes/board/props/trig= "sin"
Choices
Correct It stays
Wrong It doubles, to
Misconception: Treats sin, cos or tan as a length (a side), not as a ratio of two sides.
Feedback from the catalogue
A sine is not a side but a ratio: one side divided by another. When the triangle doubles in size, the opposite side and the hypotenuse both double, and their ratio does not change. So depends only on the angle, not on the size of the triangle.
Wrong It halves, to
Feedback
Both the opposite side and the hypotenuse grow, so there is no reason for the ratio to shrink: each of them is multiplied by the same number.
Once the prediction is locked in, the Scene changes
- Side AB
- 8
The Scene then shows: 0.5 · Triangle: sin A; with a right angle at B, the side opposite A (BC) over the hypotenuse (CA)
/nodes/board/outputs/sinAA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
The opposite side grows from to and the hypotenuse from to , and the ratio stays . In a triangle with a angle the side opposite it is always half the hypotenuse: .
Worked solution
- When every side is multiplied by , the new triangle is similar to the old one: the same angles.
- , and the top and the bottom are both multiplied by .
- : the ratio does not change.
- So in every right triangle with a angle.
If you chose that it doubles, you treated the sine as the length of a side. It is a ratio of two sides.
Practice · Calculate
Question
. The side opposite is and the hypotenuse is . What is ? Give two decimal places.
Correct answer
0.6428 ± 0.006
Setup, choices and feedback
The Scene at this step
- Angle A
- 40 °fixed
- Side AB
- 6fixed
- Given / Worked out
- Given
- Other settings
- Trig
/nodes/board/props/trig= "sin" - Other settings
- Unknown
/nodes/board/props/unknown= "sinA"
- Accepted within
- ± 0.006
- Computed from the Scene at this step’s setting
- Triangle: sin A; with a right angle at B, the side opposite A (BC) over the hypotenuse (CA)
/nodes/board/outputs/sinA
Wrong answers it recognises
5.035 ± 0.05
Misconception: Treats sin, cos or tan as a length (a side), not as a ratio of two sides.
Feedback from the catalogue
A sine is not a side but a ratio: one side divided by another. When the triangle doubles in size, the opposite side and the hypotenuse both double, and their ratio does not change. So depends only on the angle, not on the size of the triangle.
0.766 ± 0.006
Misconception: Mixes up the opposite and the adjacent side, and so uses cos for sin or the reverse.
Feedback from the catalogue
The side opposite an angle does not touch it; the side adjacent to an angle is one of the two sides that make it. Sine uses the opposite side, cosine the adjacent one. Label all three sides before you pick a ratio.
0.8391 ± 0.006
Misconception: Picks sin, cos or tan without checking which two sides the question links.
Feedback from the catalogue
Before you pick a ratio, ask which two sides are involved: the one you know and the one you want. Opposite and hypotenuse: sine. Adjacent and hypotenuse: cosine. Opposite and adjacent: tangent.
Feedback for a right answer
. That is in every right triangle, large or small. A calculator in degrees gives .
Hint
Sine: the side opposite the angle divided by the hypotenuse.
Worked solution
- The sine is the side opposite the angle divided by the hypotenuse: .
- From the board: and .
- .
If you got , you divided the side adjacent to , , by the hypotenuse: that is the cosine. If you answered , you gave the side itself, not the ratio.
Practice · Reach the target
Question
Side AB is locked. Set Angle A so that , that is, the side adjacent to is exactly half the hypotenuse, and press Check.
Goal
0.5 ± 0.005
At the start of the step: 0.866
Setup, choices and feedback
The Scene at this step
- Angle A
- 30 °
- Side AB
- 6fixed
- Given / Worked out
- Worked outfixed
- Other settings
- Trig
/nodes/board/props/trig= "cos"
- Read from the Scene at
- Triangle: cos A; with a right angle at B, the side adjacent to A (AB) over the hypotenuse (CA)
/nodes/board/outputs/cosA
One setting that reaches it
- Angle A
- 60 °
Feedback for a right answer
. It is the triangle from the last step, turned round: the side opposite is the side adjacent to , so .
Feedback for a wrong answer
Not yet. As the angle grows the cosine shrinks: the bottom line shows it at every moment.
Hint
At the cosine is . To make it smaller, the angle has to grow.
Worked solution
- , and it has to be : the hypotenuse twice as long as the side adjacent to .
- At the cosine is , too big. As the angle grows, the triangle stands up and the cosine shrinks.
- At the other angle is , and the side adjacent to is the side opposite the angle: half the hypotenuse.
- Set Angle A to .
Practice · Predict, then look
Question
is the side opposite divided by the side adjacent to . What will be?
Correct answer
Correct
Setup, choices and feedback
The Scene at this step
- Angle A
- 30 °fixed
- Side AB
- 6fixed
- Given / Worked out
- Worked outfixed
- Other settings
- Trig
/nodes/board/props/trig= "tan"
Choices
Correct
Wrong
Feedback
is half a right angle, but the ratio of the sides is not a half. Think about what you know of the other two angles in the triangle.
Wrong
Misconception: Picks sin, cos or tan without checking which two sides the question links.
Feedback from the catalogue
Before you pick a ratio, ask which two sides are involved: the one you know and the one you want. Opposite and hypotenuse: sine. Adjacent and hypotenuse: cosine. Opposite and adjacent: tangent.
Wrong
Misconception: Confuses an angle with its sine, cosine or tangent.
Feedback from the catalogue
The angle is measured in degrees, and its sine, cosine and tangent are ratios of sides. : from you get to , and from you get back to with the inverse function, .
Once the prediction is locked in, the Scene changes
- Angle A
- 45 °fixed
The Scene then shows: 1 · Triangle: tan A; with a right angle at B, BC over AB
/nodes/board/outputs/tanAA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
and , so too. A triangle with two equal angles is isosceles: the two legs are equal, and , and their ratio is .
Worked solution
- The angles add up to : .
- In a triangle with two equal angles, the sides opposite them are equal: .
- .
If you chose , you worked out or , with the hypotenuse. The tangent uses the two legs.
Lesson 2 of 4 · About 25 minutes
Finding sides and angles
One angle and one side are enough to work out every other side of a right triangle, and two sides are enough to work out the angle: a ladder, a ramp, a tree, and inverse functions.
The 5 steps and their answers
Practice · Calculate
Question
A ladder 10 m long leans against a wall at to the ground. How high up the wall does it reach, in metres?
Correct answer
8.66 ± 0.05
Setup, choices and feedback
The Scene at this step
- Angle A
- 60 °fixed
- Side AB
- 5fixed
- Given / Worked out
- Given
- Other settings
- Trig
/nodes/board/props/trig= "sin" - Other settings
- Unknown
/nodes/board/props/unknown= "sideA"
- Accepted within
- ± 0.05
- Computed from the Scene at this step’s setting
- Triangle: BC, opposite A
/nodes/board/outputs/sideA
Wrong answers it recognises
5 ± 0.05
Misconception: Mixes up the opposite and the adjacent side, and so uses cos for sin or the reverse.
Feedback from the catalogue
The side opposite an angle does not touch it; the side adjacent to an angle is one of the two sides that make it. Sine uses the opposite side, cosine the adjacent one. Label all three sides before you pick a ratio.
0.866 ± 0.01
Misconception: Gives the ratio itself as the answer, forgetting to multiply by the known side.
Feedback from the catalogue
is only the ratio, a number without units. To get a length, multiply it by the known side: if , then .
11.55 ± 0.05
Misconception: Divides the known side by the ratio when it should multiply (or the reverse).
Feedback from the catalogue
Write the ratio with the unknown in its place, and only then rearrange. When the known side is on the bottom, multiply by it: gives . When the unknown is on the bottom, divide.
Feedback for a right answer
metres. Pythagoras checks it: .
Hint
The height is the side opposite the angle, and the ladder is the hypotenuse. Which ratio links them?
Worked solution
- The ladder is the hypotenuse, , and the height on the wall is the side opposite the angle.
- Opposite and hypotenuse: sine. .
- Multiply by : .
- , so metres.
If you got , you used the cosine: that is how far the foot of the ladder is from the wall. If you got , you stopped at the ratio and forgot to multiply by .
Practice · Calculate
Question
A ramp 12 m long rises at . How long is it along the ground, side , in metres? ()
Correct answer
11.28 ± 0.05
Setup, choices and feedback
The Scene at this step
- Angle A
- 20 °fixed
- Side AB
- 11.28hidden
- Given / Worked out
- Given
- Other settings
- Trig
/nodes/board/props/trig= "cos" - Other settings
- Unknown
/nodes/board/props/unknown= "sideC"
- Accepted within
- ± 0.05
- Computed from the Scene at this step’s setting
- Triangle: AB = base, opposite C
/nodes/board/outputs/sideC
Wrong answers it recognises
4.104 ± 0.05
Misconception: Mixes up the opposite and the adjacent side, and so uses cos for sin or the reverse.
Feedback from the catalogue
The side opposite an angle does not touch it; the side adjacent to an angle is one of the two sides that make it. Sine uses the opposite side, cosine the adjacent one. Label all three sides before you pick a ratio.
12.77 ± 0.05
Misconception: Divides the known side by the ratio when it should multiply (or the reverse).
Feedback from the catalogue
Write the ratio with the unknown in its place, and only then rearrange. When the known side is on the bottom, multiply by it: gives . When the unknown is on the bottom, divide.
Feedback for a right answer
metres. At a small angle the adjacent side is nearly as long as the hypotenuse.
Hint
The ground is the side adjacent to the angle, and the ramp is the hypotenuse.
Worked solution
- The ramp is the hypotenuse, . The length on the ground is the side adjacent to the angle.
- Adjacent and hypotenuse: cosine. .
- metres.
If you got , you used the sine: that is the height the ramp climbs, the side opposite the angle.
Practice · Calculate
Question
You stand 15 m from a tree and see its top at above the ground. How tall is the tree, in metres? ()
Correct answer
10.5 ± 0.06
Setup, choices and feedback
The Scene at this step
- Angle A
- 35 °fixed
- Side AB
- 15fixed
- Given / Worked out
- Given
- Other settings
- Trig
/nodes/board/props/trig= "tan" - Other settings
- Unknown
/nodes/board/props/unknown= "sideA"
- Accepted within
- ± 0.06
- Computed from the Scene at this step’s setting
- Triangle: BC, opposite A
/nodes/board/outputs/sideA
Wrong answers it recognises
8.6 ± 0.05
Misconception: Picks sin, cos or tan without checking which two sides the question links.
Feedback from the catalogue
Before you pick a ratio, ask which two sides are involved: the one you know and the one you want. Opposite and hypotenuse: sine. Adjacent and hypotenuse: cosine. Opposite and adjacent: tangent.
21.4 ± 0.1
Misconception: Divides the known side by the ratio when it should multiply (or the reverse).
Feedback from the catalogue
Write the ratio with the unknown in its place, and only then rearrange. When the known side is on the bottom, multiply by it: gives . When the unknown is on the bottom, divide.
Feedback for a right answer
metres. No climbing, and no hypotenuse needed.
Hint
The distance is the side adjacent to the angle, and the height is the side opposite it. Which ratio uses the two legs?
Worked solution
- The distance from the tree, , is the side adjacent to the angle. The height is the side opposite it.
- Opposite and adjacent: tangent. .
- metres.
If you got , you used the sine, as if were the hypotenuse. If you got , you divided by instead of multiplying.
Practice · Reach the target
Question
Side AB is locked at . Set Angle A so that the side opposite is , and press Check.
Goal
3 ± 0.05
At the start of the step: 2.309
Setup, choices and feedback
The Scene at this step
- Angle A
- 30 °
- Side AB
- 4fixed
- Given / Worked out
- Worked outfixed
- Other settings
- Trig
/nodes/board/props/trig= "tan"
- Read from the Scene at
- Triangle: BC, opposite A
/nodes/board/outputs/sideA
One setting that reaches it
- Angle A
- 37 °
Feedback for a right answer
gives , as close as Angle A can get. The exact angle is . It is the , , triangle from the geometry Unit.
Feedback for a wrong answer
Not yet. As the angle grows, the side opposite it gets longer: the bottom line shows the tangent.
Hint
You need . At the tangent is , at it is .
Worked solution
- The side adjacent to is , and the side opposite has to be .
- Opposite and adjacent: .
- lies between and , so the angle lies between and .
- At : . The exact angle is .
Practice · Calculate
Question
In a right triangle, the side opposite is and the hypotenuse is . How many degrees is angle ?
Correct answer
30 ± 0.5
Setup, choices and feedback
The Scene at this step
- Angle A
- 30 °hidden
- Side AB
- 8.66hidden
- Given / Worked out
- Given
- Other settings
- Trig
/nodes/board/props/trig= "sin" - Other settings
- Show
/nodes/board/props/show= "sides" - Other settings
- Unknown
/nodes/board/props/unknown= "angleA"
- Accepted within
- ± 0.5
- Computed from the Scene at this step’s setting
- Triangle: the angle at A
/nodes/board/outputs/angleA
Wrong answers it recognises
0.5 ± 0.01
Misconception: Confuses an angle with its sine, cosine or tangent.
Feedback from the catalogue
The angle is measured in degrees, and its sine, cosine and tangent are ratios of sides. : from you get to , and from you get back to with the inverse function, .
60 ± 0.5
Misconception: Mixes up the opposite and the adjacent side, and so uses cos for sin or the reverse.
Feedback from the catalogue
The side opposite an angle does not touch it; the side adjacent to an angle is one of the two sides that make it. Sine uses the opposite side, cosine the adjacent one. Label all three sides before you pick a ratio.
Feedback for a right answer
, and . Choose Worked out under Look inside to see the angle.
Hint
Work out first. Which angle has that sine? You met it in the last Lesson.
Worked solution
- Opposite and hypotenuse: .
- You want the angle whose sine is : .
- In the last Lesson you saw that , so .
If you answered , you stopped at the ratio: that is the sine, not the angle. If you answered , you used , as if were the side adjacent to : is angle .
Lesson 3 of 4 · About 30 minutes
The unit circle and radians
Sine and cosine for every angle, above 90 degrees too: the height and width of a point on a circle of radius 1. And radians, the other way to measure angles.
The 7 steps and their answers
Practice · Predict, then look
Question
At the bead is at height , so . What will be?
Correct answer
Correct
Setup, choices and feedback
The Scene at this step
- Angle
- 30 °fixed
- Circle / Waves
- Circle
Choices
Correct
Wrong
Misconception: Thinks sine and cosine are never negative, as if they were lengths.
Feedback
At the bead is still above the horizontal axis, in the second quadrant: its height is positive. Only its width has turned negative.
Wrong It has none: no right triangle has a angle
Misconception: Thinks sine and cosine exist only for angles below 90°, because a right triangle has no larger angle.
Feedback from the catalogue
On the unit circle the sine is the height of the point and the cosine its width, so they have a value for every angle, above too. For acute angles that is exactly the ratio in the triangle; beyond them the definition carries on.
Wrong
Feedback
The height of a point on a circle of radius cannot be more than .
Once the prediction is locked in, the Scene changes
- Angle
- 150 °fixed
The Scene then shows: 0.5 · Unit-circle: sin θ, the bead's height
/nodes/board/outputs/sinA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
is short of half a turn: the mirror image of across the vertical axis. The height is the same, , and the width has flipped: .
Worked solution
- On the unit circle, is the height of the bead.
- : the bead is in the second quadrant, above the left half of the horizontal axis.
- That is the mirror image of the point at across the vertical axis: the same height, the opposite width.
- So .
If you chose that it has none, you were thinking only of a triangle. On the unit circle every angle has a sine: the height of the bead.
Practice · Predict, then look
Question
The bead will turn from to . What signs will the sine and the cosine have there?
Correct answer
Correct negative and negative
Setup, choices and feedback
The Scene at this step
- Angle
- 60 °fixed
- Circle / Waves
- Circle
Choices
Correct negative and negative
Wrong positive and positive
Misconception: Thinks sine and cosine are never negative, as if they were lengths.
Feedback from the catalogue
The sine is the height of the point on the unit circle and the cosine its width, like coordinates. Below the horizontal axis the height is negative, and left of the vertical axis the width is negative.
Wrong negative and positive
Feedback
That is the fourth quadrant, between and : down and to the right. has not got there yet.
Wrong positive and negative
Feedback
That is the second quadrant, between and : up and to the left. is already past half a turn.
Once the prediction is locked in, the Scene changes
- Angle
- 240 °fixed
The Scene then shows: -0.866 · Unit-circle: sin θ, the bead's height
/nodes/board/outputs/sinA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
is past half a turn, in the third quadrant: down and to the left. and , the same numbers as at , with a minus.
Worked solution
- : half a turn and more.
- After half a turn the bead is on the left, below the horizontal axis: the third quadrant.
- Below the horizontal axis the height is negative: .
- Left of the vertical axis the width is negative: .
If you chose both positive, you treated the sine and the cosine as lengths. On the unit circle they are coordinates, and can be negative.
Practice · Reach the target
Question
Find an angle in the first turn, other than , where too. Set Angle and press Check.
Goal
0.5 ± 0.005
At the start of the step: 1
-0.866 ± 0.01
At the start of the step: 0
Setup, choices and feedback
The Scene at this step
- Angle
- 90 °
- Circle / Waves
- Circle
- Read from the Scene at
- Unit-circle: sin θ, the bead's height
/nodes/board/outputs/sin - Read from the Scene at
- Unit-circle: cos θ, the bead's width
/nodes/board/outputs/cos
One setting that reaches it
- Angle
- 150 °
Feedback for a right answer
. Every height between and has two angles in one turn, which is why on a calculator gives only one of them, .
Feedback for a wrong answer
Not yet. You need the point at height on the left of the circle, where the cosine is negative.
Hint
A horizontal line at height crosses the circle once on the right and once on the left. The left point is the mirror image of .
Worked solution
- means the bead is at height .
- A horizontal line at height crosses the circle at two points: at , and at its mirror image across the vertical axis.
- The mirror image is short of half a turn: .
- Set Angle to .
Practice · Predict, then look
Question
. What will be?
Correct answer
Correct About : more than , less than
Setup, choices and feedback
The Scene at this step
- Angle
- 30 °fixed
- Circle / Waves
- Circle
Choices
Wrong : twice as much
Misconception: Thinks doubling the angle doubles the sine: sin 2x = 2 sin x.
Feedback from the catalogue
The sine does not grow at a steady rate with the angle: the height on the circle rises fast near and slowly near , and never passes . So , not . Only for very small angles is it roughly true.
Correct About : more than , less than
Wrong : the same
Feedback
The bead climbs between and , so its height grows.
Wrong : half
Feedback
The bead climbs between and , so its height grows, not shrinks.
Once the prediction is locked in, the Scene changes
- Angle
- 60 °fixed
The Scene then shows: 0.866 · Unit-circle: sin θ, the bead's height
/nodes/board/outputs/sinA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
. The height grows, but not twofold: the nearer the bead gets to the top of the circle the slower it climbs, and at the top, at , it is only . So .
Worked solution
- If were , the bead would be at the top of the circle already at . But it gets there only at .
- At the bead is partway from to , between height and height .
- By Pythagoras: , so .
If you chose , you doubled the sine when you doubled the angle. The sine does not grow at a steady rate: is not .
Practice · Reach the target
Question
Set Angle as close as it can get to one radian, an arc as long as the radius, and press Check.
Goal
1 ± 0.01
At the start of the step: 2.094
Setup, choices and feedback
The Scene at this step
- Angle
- 120 °
- Circle / Waves
- Circle
- Other settings
- Angle unit
/nodes/board/props/angleUnit= "radians"
- Read from the Scene at
- Unit-circle: the angle in radians, the arc it cuts from the unit circle
/nodes/board/outputs/radians
One setting that reaches it
- Angle
- 57 °
Feedback for a right answer
radians. One radian is : an arc as long as the radius.
Feedback for a wrong answer
Not yet. The board writes the angle in radians beside the bead.
Hint
is about radians. One radian is a little more than half of that.
Worked solution
- Half a turn is radians, so radians.
- So one radian is .
- Angle moves in whole degrees: set it to , about radians.
Practice · Calculate
Question
Half a turn, , is radians. How many radians are there in a full turn, ?
Correct answer
6.283 ± 0.01
Setup, choices and feedback
The Scene at this step
- Angle
- 180 °fixed
- Circle / Waves
- Circle
- Other settings
- Angle unit
/nodes/board/props/angleUnit= "radians"
- Accepted within
- ± 0.01
- Computed from the Scene at this step’s setting
- Unit-circle: the angle in radians, the arc it cuts from the unit circle
/nodes/board/outputs/radians
Wrong answers it recognises
3.142 ± 0.01
Misconception: Thinks a full turn is π radians rather than 2π.
Feedback from the catalogue
radians is half a turn, : the arc along half the unit circle. A full turn is the whole circumference, radians.
360 ± 0.01
Misconception: Ignores whether an angle (or a calculator) is in degrees or radians.
Feedback from the catalogue
The number on its own does not say which unit it is in. is of a turn, but radians is almost five full turns. A calculator in RAD mode reads every number as radians, and in DEG mode as degrees: check the mode before you trust the answer.
Feedback for a right answer
radians: the circumference of the unit circle, with . Move Angle to to see it.
Hint
A full turn is two half turns.
Worked solution
- Radians measure the length of the arc on the unit circle.
- A full turn is the whole circumference: .
- radians.
If you answered , that is half a turn. If you answered , that is the number in degrees, not in radians.
Practice · Choose
Question
You type into a calculator and get , not . What happened?
Correct answer
Correct The calculator is in radians, so it worked out the sine of radians
Setup, choices and feedback
The Scene at this step
- Angle
- 30 °
- Circle / Waves
- Circle
Choices
Shown in a random order.
Correct The calculator is in radians, so it worked out the sine of radians
Wrong Nothing: and are the same angle, so is right
Misconception: Ignores whether an angle (or a calculator) is in degrees or radians.
Feedback from the catalogue
The number on its own does not say which unit it is in. is of a turn, but radians is almost five full turns. A calculator in RAD mode reads every number as radians, and in DEG mode as degrees: check the mode before you trust the answer.
Wrong The calculator rounded wrongly
Feedback
Rounding does not flip a sign or turn into . The calculator worked out the sine of a different angle.
Feedback for a right answer
In radians, means radians: four full turns and about more, where the bead is very low, . Switch the calculator to degrees, DEG, or convert: radians.
Hint
How many turns are radians, if a full turn is about radians?
Worked solution
- A full turn is radians, so radians is turns.
- Four full turns bring the bead back where it started, leaving of a turn, about .
- At the bead is near the bottom of the circle: . That is what the calculator showed.
- To get , switch to degrees.
If you chose that there is no difference, that is exactly the slip: a number without a unit means degrees or radians depending on the calculator’s mode.
Lesson 4 of 4 · About 25 minutes
Vectors and their components
A vector is an arrow: a length and a direction. Sine and cosine split it into a horizontal and a vertical component, and with the components you add vectors.
The 6 steps and their answers
Practice · Calculate
Question
The arrow is long, at above the horizontal axis. What is its horizontal component, ? ()
Correct answer
8.66 ± 0.05
Setup, choices and feedback
The Scene at this step
- Length of u
- 10fixed
- Direction of u
- 30 °fixed
- Direction of v
- 90 °defaulthidden
- Given / Worked out
- Given
- Other settings
- Unknown
/nodes/board/props/unknown= "vectorX"
- Accepted within
- ± 0.05
- Computed from the Scene at this step’s setting
- Vector: the horizontal component of u, length × cos direction
/nodes/board/outputs/vectorX
Wrong answers it recognises
5 ± 0.05
Misconception: Mixes up the opposite and the adjacent side, and so uses cos for sin or the reverse.
Feedback from the catalogue
The side opposite an angle does not touch it; the side adjacent to an angle is one of the two sides that make it. Sine uses the opposite side, cosine the adjacent one. Label all three sides before you pick a ratio.
0.866 ± 0.01
Misconception: Gives the ratio itself as the answer, forgetting to multiply by the known side.
Feedback from the catalogue
is only the ratio, a number without units. To get a length, multiply it by the known side: if , then .
Feedback for a right answer
. The arrow goes to the right and rises .
Hint
The horizontal component is the side adjacent to the angle, and the arrow is the hypotenuse.
Worked solution
- The arrow, its horizontal component and its vertical component make a right triangle. The arrow is the hypotenuse, .
- The horizontal component is the side adjacent to the angle: adjacent and hypotenuse, cosine.
- .
If you got , you worked out the vertical component, with the sine. If you got , you forgot to multiply by the length.
Practice · Reach the target
Question
Length of u is locked at . Turn Direction of u so that its horizontal component is , and press Check.
Goal
-3 ± 0.05
At the start of the step: 5.196
Setup, choices and feedback
The Scene at this step
- Length of u
- 6fixed
- Direction of u
- 30 °
- Direction of v
- 90 °defaulthidden
- Given / Worked out
- Worked outfixed
- Read from the Scene at
- Vector: the horizontal component of u, length × cos direction
/nodes/board/outputs/vectorX
One setting that reaches it
- Direction of u
- 120 °
Feedback for a right answer
. works too: there the arrow points left and down, and the vertical component is negative as well.
Feedback for a wrong answer
Not yet. The horizontal component is negative only when the arrow points left, between and .
Hint
You need , that is, . Where on the unit circle is the width ?
Worked solution
- , and it has to be .
- So .
- . The cosine is at the mirror image across the vertical axis: (and at ).
- Turn Direction of u to .
Practice · Calculate
Question
The vector has horizontal component and vertical component . How long is it?
Correct answer
5 ± 0.02
Setup, choices and feedback
The Scene at this step
- Length of u
- 5hidden
- Direction of u
- 53.13 °hidden
- Direction of v
- 90 °defaulthidden
- Given / Worked out
- Given
- Other settings
- Unknown
/nodes/board/props/unknown= "vectorLength"
- Accepted within
- ± 0.02
- Computed from the Scene at this step’s setting
- Vector: the length of u
/nodes/board/outputs/vectorLength
Wrong answers it recognises
7 ± 0.02
Misconception: Adds vector lengths (or a vector's components) as plain numbers, ignoring directions.
Feedback from the catalogue
Lengths add directly only when the arrows point the same way. Otherwise add component by component: the horizontal components together, and the vertical ones together. Find the length of the result with Pythagoras’ theorem; it is never more than the sum of the lengths.
25 ± 0.02
Misconception: Adds vector lengths (or a vector's components) as plain numbers, ignoring directions.
Feedback
is , the square of the length. You still need the square root.
Feedback for a right answer
: Pythagoras’ theorem. The components do not add like plain numbers, because they point in different directions.
Hint
The components are the legs of a right triangle, and the arrow is its hypotenuse.
Worked solution
- The horizontal component, , and the vertical component, , are at right angles. The arrow is the hypotenuse of the triangle they make.
- Pythagoras: .
- .
If you answered , you added the components. That is the length of the walk if you go right first and then up, not the straight-line distance.
Practice · Predict, then look
Question
You walk steps east, then steps north. How far are you, in a straight line, from where you started?
Correct answer
Correct
Setup, choices and feedback
The Scene at this step
- Length of u
- 4fixed
- Direction of u
- 0 °fixed
- Direction of v
- 90 °fixed
- Given / Worked out
- Givenfixed
- Other settings
- Vector2 length
/nodes/board/props/vector2Length= 3 - Other settings
- Unknown
/nodes/board/props/unknown= "sumLength"
Choices
Correct
Wrong
Misconception: Adds vector lengths (or a vector's components) as plain numbers, ignoring directions.
Feedback from the catalogue
Lengths add directly only when the arrows point the same way. Otherwise add component by component: the horizontal components together, and the vertical ones together. Find the length of the result with Pythagoras’ theorem; it is never more than the sum of the lengths.
Wrong
Feedback
is right only when you walk back the way you came. North is sideways.
Wrong
Feedback
is the area of a rectangle, not a distance.
Once the prediction is locked in, the Scene changes
- Given / Worked out
- Worked outfixed
The Scene then shows: 5 · Vector: the length of u + v, by Pythagoras from its components
/nodes/board/outputs/sumLengthA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
, and its length is . You walked steps, but you are only from the start: lengths add directly only when you keep walking the same way.
Worked solution
- and . Add component by component: .
- The sum is the hypotenuse of a right triangle with legs and .
- .
If you chose , you added the lengths. is how far you walked, not how far you are from the start.
Practice · Calculate
Question
and . How long is ?
Correct answer
6.403 ± 0.02
Setup, choices and feedback
The Scene at this step
- Length of u
- 6.325hidden
- Direction of u
- 18.43 °hidden
- Direction of v
- 123.7 °hidden
- Given / Worked out
- Given
- Other settings
- Vector2 length
/nodes/board/props/vector2Length= 3.605551275 - Other settings
- Unknown
/nodes/board/props/unknown= "sumLength"
- Accepted within
- ± 0.02
- Computed from the Scene at this step’s setting
- Vector: the length of u + v, by Pythagoras from its components
/nodes/board/outputs/sumLength
Wrong answers it recognises
9.93 ± 0.03
Misconception: Adds vector lengths (or a vector's components) as plain numbers, ignoring directions.
Feedback from the catalogue
Lengths add directly only when the arrows point the same way. Otherwise add component by component: the horizontal components together, and the vertical ones together. Find the length of the result with Pythagoras’ theorem; it is never more than the sum of the lengths.
41 ± 0.02
Misconception: Adds vector lengths (or a vector's components) as plain numbers, ignoring directions.
Feedback
is , the square of the length. You still need the square root.
Feedback for a right answer
, and . The sum of the lengths, , is much longer: the horizontal components pull in opposite directions.
Hint
Add the components first: and . Then Pythagoras.
Worked solution
- Horizontal: . Vertical: . So .
- Pythagoras: .
- .
If you got about , you added the lengths of and . That is right only when they point the same way.
Practice · Reach the target
Question
is long, pointing east, and is long. Turn Direction of v so that is exactly long, and press Check.
Goal
5 ± 0.02
At the start of the step: 7
Setup, choices and feedback
The Scene at this step
- Length of u
- 4fixed
- Direction of u
- 0 °fixed
- Direction of v
- 0 °
- Given / Worked out
- Worked outfixed
- Other settings
- Vector2 length
/nodes/board/props/vector2Length= 3
- Read from the Scene at
- Vector: the length of u + v, by Pythagoras from its components
/nodes/board/outputs/sumLength
One setting that reaches it
- Direction of v
- 90 °
Feedback for a right answer
At (or ) is at right angles to , and the sum is the hypotenuse: . In other directions the length ranges from to .
Feedback for a wrong answer
Not yet. When the directions are the same the length is , and when they are opposite, . Where in between?
Hint
is the hypotenuse of a triangle with legs and . What angle must there be between and ?
Worked solution
- The lengths , and are the triangle from the geometry Unit: .
- So is long when and are at right angles.
- points at , so has to point at or .
- Turn Direction of v to .
Across the unit · 13 misconceptions
Misconception catalogue
Each common mistake this unit recognises, in a few words. Open one for what the learner reads when an answer matches it, and where it is asked.
Thinks 'opposite' and 'adjacent' are fixed names of two sides, instead of depending on the angle you look from.
- The learner reads
“Opposite” and “adjacent” depend on the angle you look from. The leg that touches the angle is the side adjacent to it, and the other leg is opposite it. Move to the other angle and the two legs swap roles. Only the hypotenuse stays the hypotenuse: it is always opposite the right angle.
- Recognised in
Treats sin, cos or tan as a length (a side), not as a ratio of two sides.
- The learner reads
A sine is not a side but a ratio: one side divided by another. When the triangle doubles in size, the opposite side and the hypotenuse both double, and their ratio does not change. So depends only on the angle, not on the size of the triangle.
Mixes up the opposite and the adjacent side, and so uses cos for sin or the reverse.
- The learner reads
The side opposite an angle does not touch it; the side adjacent to an angle is one of the two sides that make it. Sine uses the opposite side, cosine the adjacent one. Label all three sides before you pick a ratio.
Picks sin, cos or tan without checking which two sides the question links.
- The learner reads
Before you pick a ratio, ask which two sides are involved: the one you know and the one you want. Opposite and hypotenuse: sine. Adjacent and hypotenuse: cosine. Opposite and adjacent: tangent.
Gives the ratio itself as the answer, forgetting to multiply by the known side.
- The learner reads
is only the ratio, a number without units. To get a length, multiply it by the known side: if , then .
Divides the known side by the ratio when it should multiply (or the reverse).
- The learner reads
Write the ratio with the unknown in its place, and only then rearrange. When the known side is on the bottom, multiply by it: gives . When the unknown is on the bottom, divide.
Confuses an angle with its sine, cosine or tangent.
- The learner reads
The angle is measured in degrees, and its sine, cosine and tangent are ratios of sides. : from you get to , and from you get back to with the inverse function, .
Thinks sine and cosine exist only for angles below 90°, because a right triangle has no larger angle.
- The learner reads
On the unit circle the sine is the height of the point and the cosine its width, so they have a value for every angle, above too. For acute angles that is exactly the ratio in the triangle; beyond them the definition carries on.
- Recognised in
Thinks sine and cosine are never negative, as if they were lengths.
- The learner reads
The sine is the height of the point on the unit circle and the cosine its width, like coordinates. Below the horizontal axis the height is negative, and left of the vertical axis the width is negative.
Thinks doubling the angle doubles the sine: sin 2x = 2 sin x.
- The learner reads
The sine does not grow at a steady rate with the angle: the height on the circle rises fast near and slowly near , and never passes . So , not . Only for very small angles is it roughly true.
- Recognised in
Ignores whether an angle (or a calculator) is in degrees or radians.
- The learner reads
The number on its own does not say which unit it is in. is of a turn, but radians is almost five full turns. A calculator in RAD mode reads every number as radians, and in DEG mode as degrees: check the mode before you trust the answer.
Thinks a full turn is π radians rather than 2π.
- The learner reads
radians is half a turn, : the arc along half the unit circle. A full turn is the whole circumference, radians.
- Recognised in
Adds vector lengths (or a vector's components) as plain numbers, ignoring directions.
- The learner reads
Lengths add directly only when the arrows point the same way. Otherwise add component by component: the horizontal components together, and the vertical ones together. Find the length of the result with Pythagoras’ theorem; it is never more than the sum of the lengths.