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Friction.

A box on a ramp stays put until, at one particular angle, it suddenly slides. Tilt a board and change its surface to find that angle.

Explore the scene Interactive article

01 / The experiment

Grip, until it gives.

Tilt the board and change the surface, then switch on Show the forces to see what holds the block.

Still of the Friction 3D scene, which explores: Why does a book on a tilted shelf stay still, then suddenly slide?
Interactive scene

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The explanation below is available while the scene loads.

A 1 kg wooden block on a hinged board. The red mark on the protractor shows the steepest angle the surface can hold.Friction follows the simple textbook rule, with kinetic friction set to three quarters of static. Real surfaces vary with dirt, moisture and wear, and the grip values are typical rather than measured.

02 / Three surfaces

How steep before it slips.

Each board is shown at the angle where the block just starts to slide.

Slippery01
A hinged board on an aluminium base, tilted 6 degrees by a retort stand's clamp, with a clear ice sheet on it and an oiled beech block resting near its top, on a dark studio backdrop

Ice

Almost nothing holds the block. The slightest tilt is enough to start it sliding, and once moving it barely slows.

Grip μₛ
About 0.1
Slips past
6°
Feels like
A skate gliding
Middling02
The same hinged board tilted 22 degrees, with a beech sheet on it and the beech block resting near its top, on a dark studio backdrop

Wood

Wood on wood holds on a gentle slope. Raise it past about twenty degrees and the block lets go all at once.

Grip μₛ
About 0.4
Slips past
22°
Feels like
A drawer that sticks
Grippy03
The same hinged board tilted steeply, at 39 degrees, with a matte black rubber sheet on it and the beech block resting near its top, on a dark studio backdrop

Rubber

Rubber squashes into every bump of the surface it touches. The block stays put until the slope is steep.

Grip μₛ
About 0.8
Slips past
39°
Feels like
A shoe sole on a step
The big idea

Friction grows with how hard two surfaces press together, up to a limit set by the surfaces. A block slips once the slope's pull beats that limit, at an angle that does not depend on its mass.

tan θ = μₛ

The force you only notice when it fails

Friction is everywhere and mostly invisible. It lets you walk without slipping, holds a knot tight and keeps a parked car on a hill. You tend to notice it only when it runs out: a rug that skids on a polished floor, a tyre on ice, a book that suddenly slides off a tilted shelf.

Friction is the force that resists one surface sliding over another. It always acts along the surfaces and against the slipping, or against the slipping that would happen without it.

Why rough meets rough

Even polished surfaces are jagged at a small enough scale. When two touch, they rest on the tips of countless tiny bumps, and the true area of contact is a small fraction of what it looks like. At those tips the materials press together so hard that they cling and interlock. Sliding means shearing or riding over all those contacts at once.

Press the surfaces together harder and the bumps flatten into more contact, so friction grows in proportion to how hard the surfaces are pushed together, the normal force. The ratio of the two is the coefficient of friction, written μ. Ice gives roughly 0.1, wood on wood something like 0.25 to 0.5, and rubber on a dry surface often 0.6 to 1 or more.

Holding still: static friction

Tilt the board slightly and the block stays put. Part of its weight now pulls it down the slope, and static friction pushes back up the slope by exactly the same amount, no more. It is a matching force: it grows to meet whatever tries to move the block, up to a limit of μ times the normal force.

Tilting the board does two things at once. It increases the part of the weight that pulls along the slope, and it decreases the part that presses into the board, which lowers the limit. At one angle the pull wins. That angle depends only on the surface: it is the angle whose tangent equals μ. Mass cancels out, so a heavy block and a light one of the same wood slip at the same tilt.

Try it: set Surface grip to 0.4, wood on wood, and raise Slope angle a degree at a time until the block slips past the red mark. Then try 0.1, a sheet of ice, and 0.8, rubber, and watch the mark move.

Back to the experiment

Sliding: kinetic friction

Once the block moves, the bumps have less time to settle into each other and the friction usually drops. This kinetic friction is why something that has just started to slide often keeps going and speeds up, and why a heavy piece of furniture is hardest to move at the very start. In the scene, the arrow changes its label from static to kinetic at that moment, and the net force appears: the difference between the pull down the slope and the friction holding it back.

What this model leaves out

The model uses the textbook description of friction: a fixed coefficient for each surface, independent of speed and of how large the contact area is. That description works surprisingly well for dry solids but is only an approximation. Real coefficients change with moisture, temperature, dust and wear, and lubricated or very soft surfaces behave quite differently. The block never tips or bounces, and the grip values are typical figures, not measurements.

04 / Learn this in a course

Practise it, step by step.

These 2 lessons teach the topic with checked questions, in course order.

  1. A free-body diagram on a slope Physics · Forces
  2. Static and kinetic friction Physics · Forces