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Laws of motion.

A shopping trolley is easy to start empty and hard to start full. Push a fan cart along a track to see the three rules that govern every push and pull.

Explore the scene Interactive article

01 / The experiment

Push, and see what follows.

Change the fan's push and the cart's load, then switch on Show the forces to see every push acting on the cart.

Still of the Laws of motion 3D scene, which explores: Why is a full trolley harder to get moving than an empty one?
Interactive scene

Loading the interactive version…

The explanation below is available while the scene loads.

A level, low-friction track. Orange marks show where the cart was every half second; the cart is caught at the far end and starts again from rest.The fan's push is held exactly steady and air resistance is left out. Arrows along the track are drawn about fifty times larger per newton than the weight and normal arrows, so read the labels for true sizes.

02 / Three laws

One cart, three rules.

Newton's laws describe every push and pull, from trolleys to rockets.

Balanced forces01
A small black fan cart with blue end caps standing still on a short aluminium track, with its flag, plunger and switched-off fan, its tray empty, on a dark studio backdrop

First law

With no net force an object keeps its motion: at rest it stays at rest, and moving it keeps going straight at a steady speed.

Says
Motion stays as it is
Example
A puck gliding on ice
In the scene
Fan off: no change
A net force02
The same fan cart with three steel mass bars stacked in its tray, on a dark studio backdrop

Second law

A net force changes the speed, and the change is bigger for a bigger force and smaller for a bigger mass.

Says
a = F ÷ m
Example
Pushing a full trolley
In the scene
Wider gaps each second
Pairs of forces03
The same fan cart seen from its fan end: the propeller in its guard, which pushes air back while the air pushes the cart forward, on a dark studio backdrop

Third law

Every push comes with a partner of the same size pointing the other way, acting on the other object.

Says
Equal and opposite
Example
A swimmer pushing water
In the scene
Fan and air push apart
The big idea

A force is what changes motion, and mass is how much an object resists that change. Forces always come in equal, opposite pairs.

F = m a

Nothing changes by itself

Leave a book on a table and it stays there. Slide a puck across ice and it glides a long way before stopping. These look like opposite behaviours, but they follow one rule: an object keeps doing what it is already doing, staying still or moving in a straight line at a steady speed, unless a force acts on it. Isaac Newton set this out as his first law of motion in 1687.

The puck does slow down in the end, and the book never starts moving on its own, because of forces we tend to forget: friction between the puck and the ice, and the table pushing up on the book exactly as hard as gravity pulls it down. When the forces on something cancel, its motion does not change.

A push changes speed

Switch on the fan in the scene. It throws air backwards, and the cart starts to roll. Watch the orange marks: they are laid down every half second, and the gaps between them keep growing. A steady push does not give a steady speed. It gives a steady change of speed, an acceleration.

Newton’s second law says how big that change is: acceleration equals the net force divided by the mass, a = F / m. Double the push and the cart speeds up twice as fast. Double the mass and the same push speeds it up only half as fast. This is the trolley in the supermarket: a full one has more mass, so your arms produce less acceleration. Mass, measured in kilograms, is a measure of exactly this reluctance to change speed.

Try it: set Fan push to 0.2 N and compare Cart mass at 0.5 kg and 3 kg. Then slide Fan push down to 0 while the cart is rolling, and notice it carries on at the speed it had.

Back to the experiment

Every push has a partner

How does a fan push a cart? It pushes on the air, shoving it backwards. The air pushes back on the fan, and so on the cart, just as hard in the opposite direction. That is Newton’s third law: forces always come in pairs, equal in size and opposite in direction, acting on two different objects.

Choose On under Show the forces to see both arrows of that pair. Because they act on different things, they never cancel each other out. The cart feels only the air’s push on it; the air feels only the fan’s push on it.

Reading the arrows

The Reveal also shows the cart’s weight pulling down and the track’s normal force pushing up. They are equal, so the cart neither sinks nor lifts. Along the track there is the fan’s push forward and a tiny rolling friction backward. Subtract one from the other and you get the net force, the only force that counts for acceleration. The green arrow shows it, with the acceleration it produces: 0.5 newtons on a 1 kilogram cart gives about half a metre per second, gained every second.

What this model leaves out

The model keeps the fan’s push perfectly constant and leaves out air resistance, which on a real cart grows with speed and would gradually limit it. Rolling friction is a small fixed fraction of the weight. Real fans push less as the cart speeds up, and real tracks are never perfectly level. The three laws themselves hold extremely well for everyday objects, failing only near the speed of light or at the scale of atoms.

04 / Learn this in a course

Practise it, step by step.

These 5 lessons teach the topic with checked questions, in course order.

  1. Motion with constant acceleration Physics · Projectile motion
  2. The first law: force and motion Physics · Forces
  3. The second law: force, mass and acceleration Physics · Forces
  4. The third law, weight and the normal force Physics · Forces
  5. Work Physics · Energy