ViewWiki

Answer key · Unit 9

Vectors and transformations.

Each lesson’s practice questions, their correct answers and the mistakes they spot. Answers read off the Scene use the same setting the learner sees.

Lesson 1 of 3 · About 30 minutes

Matrices that move the plane

A linear map moves the whole plane at once, keeping lines straight and parallel: where the unit vectors go, how the rotation matrix is built, where any point goes, and why a shear does not change area.

Open the lesson

The 7 steps and their answers
  1. Step 1 of 7

    Open this step

    The unit vectors

    Practice · Predict, then look

    Question

    Stretch is 11⁠, Shear 00⁠ and Turn 90°90^\circ⁠. Where will the pink arrow, ı^=(1,0)\hat\imath = (1, 0)⁠, land?

    Correct answer

    • Correct (0,1)(0, 1)⁠

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1fixed
    Shear
    0fixed
    Turn
    90 °fixed
    Apply the transformation
    Beforefixed

    Choices

    • Correct (0,1)(0, 1)⁠

    • Wrong (0,−1)(0, -1)⁠

      Misconception: Turns the wrong way: takes a positive angle as clockwise, so the sine terms of a rotation get the wrong sign.

      Feedback from the catalogue

      In mathematics a positive angle turns anticlockwise, as on the unit circle. A turn of 90°90^\circ⁠ takes ı^=(1,0)\hat\imath = (1, 0)⁠ to (0,1)(0, 1)⁠, up, and ȷ^=(0,1)\hat\jmath = (0, 1)⁠ to (−1,0)(-1, 0)⁠, left. That is why the rotation matrix (cos⁡θ−sin⁡θsin⁡θcos⁡θ)\begin{pmatrix} \cos\theta & -\sin\theta \\ \sin\theta & \cos\theta \end{pmatrix}⁠ has its minus sign at the top right.

    • Wrong (−1,0)(-1, 0)⁠

      Feedback

      (−1,0)(-1, 0)⁠ is a half turn, 180°180^\circ⁠. A quarter turn takes ı^\hat\imath⁠ only as far as the vertical axis.

    • Wrong (1,0)(1, 0)⁠: it does not move

      Feedback

      A turn moves every vector except the zero vector. Only the centre stays put.

    Once the prediction is locked in, the Scene changes

    Apply the transformation
    Afterfixed

    The Scene then shows: 1 · Transform: M’s bottom-left entry, the y of M·î/nodes/board/outputs/matrixC

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    (0,1)(0, 1)⁠: a quarter turn anticlockwise takes ı^\hat\imath⁠ up, and ȷ^\hat\jmath⁠ left, to (−1,0)(-1, 0)⁠. The matrix’s columns are exactly these two places: (0−110)\begin{pmatrix} 0 & -1 \\ 1 & 0 \end{pmatrix}⁠.

    Worked solution

    1. A positive angle turns anticlockwise.
    2. ı^\hat\imath⁠ points at 0°0^\circ⁠; after a 90°90^\circ⁠ turn it points at 90°90^\circ⁠, straight up.
    3. (cos⁡90°,sin⁡90°)=(0,1)(\cos 90^\circ, \sin 90^\circ) = (0, 1)⁠.

    If you chose (0,−1)(0, -1)⁠, you turned clockwise.

  2. Step 2 of 7

    Open this step

    The rotation matrix

    Practice · Calculate

    Question

    Turn is 30°30^\circ⁠, with no stretch and no shear. What is the top-right entry of MM⁠, the horizontal component of where ȷ^\hat\jmath⁠ lands? Answer, then drag Apply the transformation all the way.

    Correct answer

    -0.5 ± 0.01

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1fixed
    Shear
    0fixed
    Turn
    30 °fixed
    Apply the transformation
    Before
    Accepted within
    ± 0.01
    Computed from the Scene at this step’s setting
    Transform: M’s top-right entry, the x of M·ĵ/nodes/board/outputs/matrixB

    Wrong answers it recognises

    • 0.5 ± 0.01

      Misconception: Turns the wrong way: takes a positive angle as clockwise, so the sine terms of a rotation get the wrong sign.

      Feedback from the catalogue

      In mathematics a positive angle turns anticlockwise, as on the unit circle. A turn of 90°90^\circ⁠ takes ı^=(1,0)\hat\imath = (1, 0)⁠ to (0,1)(0, 1)⁠, up, and ȷ^=(0,1)\hat\jmath = (0, 1)⁠ to (−1,0)(-1, 0)⁠, left. That is why the rotation matrix (cos⁡θ−sin⁡θsin⁡θcos⁡θ)\begin{pmatrix} \cos\theta & -\sin\theta \\ \sin\theta & \cos\theta \end{pmatrix}⁠ has its minus sign at the top right.

    • 0.866 ± 0.01

      Misconception: Swaps cos and sin in a rotation: takes the x of a turned vector from sin θ.

      Feedback from the catalogue

      A vector of length 11⁠ at angle θ\theta⁠ is (cos⁡θ,sin⁡θ)(\cos\theta, \sin\theta)⁠: the cosine is the horizontal component, the side adjacent to the angle, and the sine the vertical one. When ȷ^\hat\jmath⁠ turns by θ\theta⁠ it lands on (−sin⁡θ,cos⁡θ)(-\sin\theta, \cos\theta)⁠: a quarter turn further on.

    Feedback for a right answer

    −sin⁡30°=−0.5-\sin 30^\circ = -0.5⁠. ȷ^\hat\jmath⁠ points up, at 90°90^\circ⁠; after the turn it is at 120°120^\circ⁠, leaning left: (cos⁡120°,sin⁡120°)=(−0.5,0.866)(\cos 120^\circ, \sin 120^\circ) = (-0.5, 0.866)⁠.

    Hint

    After the turn ȷ^\hat\jmath⁠ leans left. What sign does its horizontal component have?

    Worked solution

    1. ȷ^\hat\jmath⁠ points at 90°90^\circ⁠. A 30°30^\circ⁠ turn brings it to 120°120^\circ⁠.
    2. A vector of length 11⁠ at 120°120^\circ⁠ is (cos⁡120°,sin⁡120°)(\cos 120^\circ, \sin 120^\circ)⁠.
    3. cos⁡120°=−sin⁡30°=−0.5\cos 120^\circ = -\sin 30^\circ = -0.5⁠.

    If you got 0.50.5⁠, you turned clockwise. If you got 0.8660.866⁠, you took the vertical component.

  3. Step 3 of 7

    Open this step

    Where any point goes

    Practice · Calculate

    Question

    Stretch is 22⁠, Shear 0.50.5⁠ and Turn 0°0^\circ⁠, so M=(20.501)M = \begin{pmatrix} 2 & 0.5 \\ 0 & 1 \end{pmatrix}⁠. Where does the unit square’s corner (1,1)(1, 1)⁠ land? Give its xx⁠. Answer, then drag Apply the transformation.

    Correct answer

    2.5 ± 0.01

    Setup, choices and feedback

    The Scene at this step

    Stretch
    2fixed
    Shear
    0.5fixed
    Turn
    0 °fixed
    Apply the transformation
    Before
    Accepted within
    ± 0.01
    Computed from the Scene at this step’s setting
    Transform: the x of M·(1, 1), the unit square’s far corner, a + b/nodes/board/outputs/cornerX

    Wrong answers it recognises

    • 2 ± 0.01

      Misconception: Takes M·(1, 1) from one column only, forgetting that (1, 1) = î + ĵ.

      Feedback from the catalogue

      (1,1)=ı^+ȷ^(1, 1) = \hat\imath + \hat\jmath⁠, and a linear map keeps sums: M(1,1)=Mı^+Mȷ^M(1, 1) = M\hat\imath + M\hat\jmath⁠, the sum of the two columns. Every point (x,y)(x, y)⁠ goes to xx⁠ times the first column plus yy⁠ times the second.

    Feedback for a right answer

    M(1,1)=(2⋅1+0.5⋅1,  0⋅1+1⋅1)=(2.5,1)M(1, 1) = (2 \cdot 1 + 0.5 \cdot 1, \; 0 \cdot 1 + 1 \cdot 1) = (2.5, 1)⁠: the first column plus the second.

    Worked solution

    1. (1,1)=ı^+ȷ^(1, 1) = \hat\imath + \hat\jmath⁠.
    2. Mı^M\hat\imath⁠ is the first column, (2,0)(2, 0)⁠, and Mȷ^M\hat\jmath⁠ the second, (0.5,1)(0.5, 1)⁠.
    3. M(1,1)=(2,0)+(0.5,1)=(2.5,1)M(1, 1) = (2, 0) + (0.5, 1) = (2.5, 1)⁠.

    If you got 22⁠, you took only Mı^M\hat\imath⁠.

  4. Step 4 of 7

    Open this step

    Shear

    Practice · Predict, then look

    Question

    Shear is 11⁠, with no stretch and no turn: every row slides right by its own height. The unit square becomes a parallelogram. What will its area be?

    Correct answer

    • Correct 11⁠, the same as the square

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1fixed
    Shear
    1fixed
    Turn
    0 °fixed
    Apply the transformation
    Beforefixed

    Choices

    • Correct 11⁠, the same as the square

    • Wrong 2≈1.41\sqrt2 \approx 1.41⁠, because the side grew longer

      Misconception: Thinks a shear changes area because it makes the shape longer.

      Feedback from the catalogue

      A shear slides every row sideways, more the further it is from the axis, like a deck of cards pushed into a slant. The parallelogram keeps the square’s base and height, and so its area: 1⋅1=11 \cdot 1 = 1⁠. The sides do grow longer, but the shape also grows thinner.

    • Wrong 22⁠

      Feedback

      The parallelogram spans 22⁠ units across, but only from tip to tip. Its base is 11⁠ and its height 11⁠.

    • Wrong 0.50.5⁠

      Feedback

      A shear takes nothing away from the square: it only slides its rows.

    Once the prediction is locked in, the Scene changes

    Apply the transformation
    Afterfixed

    The Scene then shows: 1 · Transform: det M = ad − bc, the factor every area is scaled by (negative when flipped)/nodes/board/outputs/determinant

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    11⁠. The base stays 11⁠ and the height stays 11⁠, so the area does not change. The determinant on the card is 11⁠.

    Worked solution

    1. M=(1101)M = \begin{pmatrix} 1 & 1 \\ 0 & 1 \end{pmatrix}⁠: ı^\hat\imath⁠ stays at (1,0)(1, 0)⁠, and ȷ^\hat\jmath⁠ goes to (1,1)(1, 1)⁠.
    2. The parallelogram sits on the same base, 11⁠, with its top at the same height, 11⁠.
    3. Area = base × height = 11⁠. Also: det⁡M=1⋅1−1⋅0=1\det M = 1 \cdot 1 - 1 \cdot 0 = 1⁠.
  5. Step 5 of 7

    Open this step

    Build a matrix

    Practice · Reach the target

    Question

    Build a matrix that sends ı^\hat\imath⁠ to (0,2)(0, 2)⁠: straight up, length 22⁠. Shear is locked; change Stretch and Turn, then press Check.

    Goal

    • 0 ± 0.01

      At the start of the step: 1

    • 2 ± 0.01

      At the start of the step: 0

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1
    Shear
    0fixed
    Turn
    0 °
    Apply the transformation
    Afterfixed
    Read from the Scene at
    Transform: M’s top-left entry, the x of M·î/nodes/board/outputs/matrixA
    Read from the Scene at
    Transform: M’s bottom-left entry, the y of M·î/nodes/board/outputs/matrixC

    One setting that reaches it

    Stretch
    -2
    Turn
    -90 °

    Feedback for a right answer

    Stretch 22⁠ lengthens ı^\hat\imath⁠ to (2,0)(2, 0)⁠, and Turn 90°90^\circ⁠ stands it up at (0,2)(0, 2)⁠. The shear changes only ȷ^\hat\jmath⁠, so it would not have changed the answer.

    Feedback for a wrong answer

    Not yet. The first column of MM⁠ is Mı^M\hat\imath⁠: it must be (0,2)(0, 2)⁠.

    Worked solution

    1. Mı^M\hat\imath⁠ is set by the stretch and the turn alone: ı^\hat\imath⁠ is first stretched to (s,0)(s, 0)⁠, then turned.
    2. Its length must be 22⁠, so s=2s = 2⁠.
    3. It must point up, so the turn is 90°90^\circ⁠.

    s=−2s = -2⁠ with a turn of −90°-90^\circ⁠ works too: (−2,0)(-2, 0)⁠ turned clockwise lands on (0,2)(0, 2)⁠.

  6. Step 6 of 7

    Open this step

    $\hat\jmath$ after a turn

    Practice · Calculate

    Question

    Stretch 11⁠, Shear 00⁠ and Turn 60°60^\circ⁠. What is the bottom-right entry of MM⁠, the vertical component of where ȷ^=(0,1)\hat\jmath = (0, 1)⁠ lands?

    Correct answer

    0.5 ± 0.01

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1fixed
    Shear
    0fixed
    Turn
    60 °fixed
    Apply the transformation
    Before
    Accepted within
    ± 0.01
    Computed from the Scene at this step’s setting
    Transform: M’s bottom-right entry, the y of M·ĵ/nodes/board/outputs/matrixD

    Wrong answers it recognises

    • 0.866 ± 0.01

      Misconception: Swaps cos and sin in a rotation: takes the x of a turned vector from sin θ.

      Feedback from the catalogue

      A vector of length 11⁠ at angle θ\theta⁠ is (cos⁡θ,sin⁡θ)(\cos\theta, \sin\theta)⁠: the cosine is the horizontal component, the side adjacent to the angle, and the sine the vertical one. When ȷ^\hat\jmath⁠ turns by θ\theta⁠ it lands on (−sin⁡θ,cos⁡θ)(-\sin\theta, \cos\theta)⁠: a quarter turn further on.

    Feedback for a right answer

    0.50.5⁠: cos⁡60°\cos 60^\circ⁠. ȷ^\hat\jmath⁠ leans left, and its height falls to a half.

    Hint

    A turn by θ\theta⁠ sends ȷ^\hat\jmath⁠ to (−sin⁡θ,cos⁡θ)(-\sin\theta, \cos\theta)⁠.

    Worked solution

    1. The second column of MM⁠ is where ȷ^\hat\jmath⁠ lands: (−sin⁡60°,cos⁡60°)(-\sin 60^\circ, \cos 60^\circ)⁠.
    2. Its vertical component: cos⁡60°=0.5\cos 60^\circ = 0.5⁠.
    3. The whole matrix: M=(0.5−0.8660.8660.5)M = \begin{pmatrix} 0.5 & -0.866 \\ 0.866 & 0.5 \end{pmatrix}⁠.

    If you answered 0.8660.866⁠, you swapped the sine and the cosine. After a small turn ȷ^\hat\jmath⁠ still points almost straight up, so its vertical component is near 11⁠ for a small angle: that is the cosine.

  7. Step 7 of 7

    Open this step

    The diagonal

    Practice · Calculate

    Question

    Stretch 11⁠, Shear 00⁠ and Turn 45°45^\circ⁠. The corner (1,1)(1, 1)⁠ of the unit square turns with the plane. How high, yy⁠, does it land?

    Correct answer

    1.414 ± 0.01

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1fixed
    Shear
    0fixed
    Turn
    45 °fixed
    Apply the transformation
    Before
    Accepted within
    ± 0.01
    Computed from the Scene at this step’s setting
    Transform: the y of M·(1, 1), c + d/nodes/board/outputs/cornerY

    Wrong answers it recognises

    • 1 ± 0.01

      Misconception: Takes M·(1, 1) from one column only, forgetting that (1, 1) = î + ĵ.

      Feedback from the catalogue

      (1,1)=ı^+ȷ^(1, 1) = \hat\imath + \hat\jmath⁠, and a linear map keeps sums: M(1,1)=Mı^+Mȷ^M(1, 1) = M\hat\imath + M\hat\jmath⁠, the sum of the two columns. Every point (x,y)(x, y)⁠ goes to xx⁠ times the first column plus yy⁠ times the second.

    Feedback for a right answer

    2≈1.414\sqrt{2} \approx 1.414⁠: the diagonal stands upright on the vertical axis.

    Hint

    M⋅(1,1)M \cdot (1, 1)⁠ is the sum of MM⁠’s two columns: where ı^\hat\imath⁠ lands plus where ȷ^\hat\jmath⁠ lands.

    Worked solution

    1. ı^\hat\imath⁠ lands at (cos⁡45°,sin⁡45°)≈(0.707,0.707)(\cos 45^\circ, \sin 45^\circ) \approx (0.707, 0.707)⁠.
    2. ȷ^\hat\jmath⁠ lands at (−sin⁡45°,cos⁡45°)≈(−0.707,0.707)(-\sin 45^\circ, \cos 45^\circ) \approx (-0.707, 0.707)⁠.
    3. The sum: (0,1.414)(0, 1.414)⁠. The corner lands exactly on the vertical axis, at height 2\sqrt{2}⁠.

    That makes sense: the square’s diagonal is 2\sqrt{2}⁠ long and tilted at 45°45^\circ⁠, and a 45°45^\circ⁠ turn stands it upright. If you answered 11⁠, you added only one column.

Lesson 2 of 3 · About 20 minutes

The determinant

Every linear map scales every area by the same factor, the determinant ad − bc: why turns and shears keep area, what a negative determinant says, and what happens when it is zero.

Open the lesson

The 5 steps and their answers
  1. Step 1 of 5

    Open this step

    The area factor

    Practice · Calculate

    Question

    MM⁠ is built from a stretch of 1.51.5⁠, a shear of 0.50.5⁠ and a turn of 30°30^\circ⁠. By what factor will every area in the plane grow? Answer, then drag Apply the transformation and read det⁡M\det M⁠ on the card.

    Correct answer

    1.5 ± 0.01

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1.5fixed
    Shear
    0.5fixed
    Turn
    30 °fixed
    Apply the transformation
    Before
    Accepted within
    ± 0.01
    Computed from the Scene at this step’s setting
    Transform: det M = ad − bc, the factor every area is scaled by (negative when flipped)/nodes/board/outputs/determinant

    Wrong answers it recognises

    Feedback for a right answer

    det⁡M=1.5\det M = 1.5⁠. The turn and the shear change no area, so only the stretch is left.

    Worked solution

    1. MM⁠ is three steps: stretch, shear, turn. The determinant of a product is the product of the determinants.
    2. Stretching ı^\hat\imath⁠ by 1.51.5⁠: det⁡=1.5\det = 1.5⁠. The shear: det⁡=1\det = 1⁠. The turn: det⁡=cos⁡230°+sin⁡230°=1\det = \cos^2 30^\circ + \sin^2 30^\circ = 1⁠.
    3. det⁡M=1.5⋅1⋅1=1.5\det M = 1.5 \cdot 1 \cdot 1 = 1.5⁠.

    If you got about 1.681.68⁠, you multiplied the two arrows’ lengths: that is right only when they are perpendicular.

  2. Step 2 of 5

    Open this step

    Every shape

    Practice · Calculate

    Question

    Before the transformation the F’s area is about 1.0551.055⁠. What will its area be after the same MM⁠?

    Correct answer

    1.583 ± 1%

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1.5fixed
    Shear
    0.5fixed
    Turn
    30 °fixed
    Apply the transformation
    After
    Accepted within
    ± 1%
    Computed from the Scene at this step’s setting
    Transform: the F’s area after M, |det M| times its area before/nodes/board/outputs/shapeArea

    Feedback for a right answer

    1.5⋅1.055≈1.581.5 \cdot 1.055 \approx 1.58⁠. The determinant scales the area of every shape, not just the unit square: the F too can be filled with tiny squares, and each of them grows 1.51.5⁠ times.

    Worked solution

    1. A linear map scales every area by the same factor, ∣det⁡M∣|\det M|⁠.
    2. det⁡M=1.5\det M = 1.5⁠.
    3. The new area: 1.5⋅1.055≈1.581.5 \cdot 1.055 \approx 1.58⁠.
  3. Step 3 of 5

    Open this step

    A negative determinant

    Practice · Predict, then look

    Question

    Stretch is −1-1⁠, with no shear and no turn: ı^\hat\imath⁠ goes to (−1,0)(-1, 0)⁠ and ȷ^\hat\jmath⁠ stays put. What will happen to the F?

    Correct answer

    • Correct It will flip into its mirror image, showing its back

    Setup, choices and feedback

    The Scene at this step

    Stretch
    -1fixed
    Shear
    0fixed
    Turn
    0 °fixed
    Apply the transformation
    Beforefixed

    Choices

    • Correct It will flip into its mirror image, showing its back

    • Wrong It will turn 180°180^\circ⁠, onto its head

      Misconception: Confuses a reflection with a half turn.

      Feedback from the catalogue

      A half turn stands the F on its head, but it is still the same F, and another turn brings it back. A reflection makes it its own mirror image, a backwards F, and no turn will undo that. So a turn has determinant 11⁠, and a reflection −1-1⁠.

    • Wrong It will be squashed onto a line

      Feedback

      Squashing onto a line happens at a stretch of 00⁠. At −1-1⁠ the lengths are kept; only the direction turns round.

    • Wrong Nothing: no length changes

      Feedback

      The lengths are indeed kept, but left and right swap: (x,y)(x, y)⁠ goes to (−x,y)(-x, y)⁠.

    Once the prediction is locked in, the Scene changes

    Apply the transformation
    Afterfixed

    The Scene then shows: -1 · Transform: det M = ad − bc, the factor every area is scaled by (negative when flipped)/nodes/board/outputs/determinant

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    The F flips into its mirror image, like a page turned over, and det⁡M=−1\det M = -1⁠. The minus sign says the map has reversed the plane’s orientation: what went anticlockwise now goes clockwise.

    Worked solution

    1. M=(−1001)M = \begin{pmatrix} -1 & 0 \\ 0 & 1 \end{pmatrix}⁠ sends (x,y)(x, y)⁠ to (−x,y)(-x, y)⁠: a reflection in the vertical axis.
    2. det⁡M=−1⋅1−0=−1\det M = -1 \cdot 1 - 0 = -1⁠: the area is kept and the orientation reversed.
    3. A half turn sends (x,y)(x, y)⁠ to (−x,−y)(-x, -y)⁠, with det⁡=1\det = 1⁠: a different map.
  4. Step 4 of 5

    Open this step

    A zero determinant

    Practice · Reach the target

    Question

    Squash the whole plane onto one line: change the controls so that det⁡M=0\det M = 0⁠, then press Check.

    Goal

    • 0 ± 0.001

      At the start of the step: 1.5

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1.5
    Shear
    0.5
    Turn
    30 °
    Apply the transformation
    Afterfixed
    Read from the Scene at
    Transform: det M = ad − bc, the factor every area is scaled by (negative when flipped)/nodes/board/outputs/determinant

    One setting that reaches it

    Stretch
    0
    Shear
    -1.5
    Turn
    -180 °

    Feedback for a right answer

    Stretch 00⁠ crushes ı^\hat\imath⁠ to zero, and the whole plane falls onto the line of Mȷ^M\hat\jmath⁠. Every shape now has area 00⁠, and the map cannot be undone: many points land on the same one.

    Feedback for a wrong answer

    Not yet. The shear and the turn change no area. Which control does?

    Worked solution

    1. Here det⁡M\det M⁠ equals the stretch, because the shear and the turn keep area.
    2. det⁡M=0\det M = 0⁠ when the stretch is 00⁠.
    3. Set Stretch to 00⁠.
  5. Step 5 of 5

    Open this step

    What changes area

    Practice · Choose

    Question

    Which of the controls change the F’s area? Select all that do. Try each on its own.

    Correct answer

    • Correct Stretch

    Setup, choices and feedback

    The Scene at this step

    Stretch
    1
    Shear
    0
    Turn
    0 °
    Apply the transformation
    After

    Choices

    Shown in a random order.

    • Correct Stretch

    • Wrong Shear

      Misconception: Thinks a shear changes area because it makes the shape longer.

      Feedback from the catalogue

      A shear slides every row sideways, more the further it is from the axis, like a deck of cards pushed into a slant. The parallelogram keeps the square’s base and height, and so its area: 1⋅1=11 \cdot 1 = 1⁠. The sides do grow longer, but the shape also grows thinner.

    • Wrong Turn

      Feedback

      A turn moves the F as a rigid body: no length and no angle changes, so neither does the area.

    Feedback for a right answer

    Only Stretch: det⁡M\det M⁠ equals it. Shears and turns keep area, so the determinant on the card does not move when you change them.

    Worked solution

    1. A turn has det⁡=cos⁡2θ+sin⁡2θ=1\det = \cos^2\theta + \sin^2\theta = 1⁠.
    2. A shear (1k01)\begin{pmatrix} 1 & k \\ 0 & 1 \end{pmatrix}⁠ has det⁡=1\det = 1⁠.
    3. A stretch (s001)\begin{pmatrix} s & 0 \\ 0 & 1 \end{pmatrix}⁠ has det⁡=s\det = s⁠.
    4. So only the stretch changes area.

Lesson 3 of 3 · About 30 minutes

Symmetry

A symmetry is a move that leaves a shape as it was: turns and reflections, how many symmetries a pattern has, how two reflections make a turn, and why a floor can repeat only turns of order 1, 2, 3, 4 or 6.

Open the lesson

The 8 steps and their answers
  1. Step 1 of 8

    Open this step

    Counting symmetries

    Practice · Calculate

    Question

    The pattern is a snowflake: 66⁠ turns and 66⁠ mirrors. How many moves leave it exactly as it was, doing nothing included?

    Correct answer

    12 ± 0

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    6 foldfixed
    Mirrors
    onfixed
    Find the symmetry
    Patternfixed
    Accepted within
    ± 0
    Computed from the Scene at this step’s setting
    How many moves leave the plate unchanged, doing nothing included: n turns, and n mirrors more with mirrors on/nodes/plate/outputs/symmetries

    Wrong answers it recognises

    • 6 ± 0

      Misconception: Counts only the turns of a pattern and forgets its reflections.

      Feedback from the catalogue

      A reflection in a mirror is a symmetry too: it leaves the pattern as it was. A pattern with nn⁠ turns and nn⁠ mirrors, DnD_n⁠, has 2n2n⁠ symmetries: nn⁠ turns (including the turn by zero, doing nothing) and nn⁠ reflections.

    Feedback for a right answer

    1212⁠: the turns by 0°,60°,…,300°0^\circ, 60^\circ, \dots, 300^\circ⁠ and six reflections. The group is called D6D_6⁠.

    Worked solution

    1. The smallest turn is 360°6=60°\frac{360^\circ}{6} = 60^\circ⁠, so there are 66⁠ turns: 0°0^\circ⁠ up to 300°300^\circ⁠.
    2. There are 66⁠ mirrors, and reflecting in each is a symmetry.
    3. Together: 6+6=126 + 6 = 12⁠.

    If you answered 66⁠, you forgot the reflections.

  2. Step 2 of 8

    Open this step

    Same size, different shapes

    Practice · Reach the target

    Question

    Change Rotation order and Mirrors so that the pattern has exactly 88⁠ symmetries, then press Check.

    Goal

    • 8 ± 0.1

      At the start of the step: 12

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    6 fold
    Mirrors
    on
    Find the symmetry
    Patternfixed
    Read from the Scene at
    How many moves leave the plate unchanged, doing nothing included: n turns, and n mirrors more with mirrors on/nodes/plate/outputs/symmetries

    One setting that reaches it

    Rotation order
    8 fold
    Mirrors
    off

    Feedback for a right answer

    There are two ways: a square, D4D_4⁠, with 44⁠ turns and 44⁠ mirrors, or C8C_8⁠, with 88⁠ turns and no mirrors. Two different groups of the same size.

    Feedback for a wrong answer

    Not yet. Without mirrors there are nn⁠ symmetries, and with mirrors 2n2n⁠.

    Worked solution

    1. With mirrors, DnD_n⁠ has 2n2n⁠ symmetries: 2n=82n = 8⁠ gives n=4n = 4⁠.
    2. Without mirrors, CnC_n⁠ has nn⁠: n=8n = 8⁠.
    3. Set 44⁠ with Mirrors on, or 88⁠ with them off.
  3. Step 3 of 8

    Open this step

    The angle between mirrors

    Practice · Calculate

    Question

    The starfish has 55⁠ turns and 55⁠ mirrors, D5D_5⁠. What is the angle between two neighbouring mirrors?

    Correct answer

    36 ° ± 0.5 °

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    5 foldfixed
    Mirrors
    onfixed
    Find the symmetry
    Patternfixed
    Accepted within
    ± 0.5 °
    Computed from the Scene at this step’s setting
    The angle between neighbouring mirror lines, 180° / n; NaN with fewer than two mirrors/nodes/plate/outputs/mirrorAngle

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    Feedback for a right answer

    180°5=36°\frac{180^\circ}{5} = 36^\circ⁠. The five mirror lines pass through the centre, so they cut the circle into ten wedges.

    Worked solution

    1. Each mirror is a whole line through the centre, meeting the plate’s rim twice.
    2. 55⁠ lines cut 360°360^\circ⁠ into 1010⁠ equal wedges.
    3. 360°10=36°\frac{360^\circ}{10} = 36^\circ⁠, that is 180°n\frac{180^\circ}{n}⁠.

    If you answered 72°72^\circ⁠, that is the smallest turn, 360°5\frac{360^\circ}{5}⁠.

  4. Step 4 of 8

    Open this step

    Two reflections

    Practice · Choose

    Question

    Reflect the motif in one mirror of D5D_5⁠, then in the neighbouring mirror, 36°36^\circ⁠ away. Which single move does the same?

    Correct answer

    • Correct A turn of 72°72^\circ⁠

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    5 foldfixed
    Mirrors
    onfixed
    Find the symmetry
    Pattern

    Choices

    Shown in a random order.

    • Correct A turn of 72°72^\circ⁠

    • Wrong A turn of 36°36^\circ⁠

      Feedback

      Two reflections turn by twice the angle between the mirrors: 2⋅36°=72°2 \cdot 36^\circ = 72^\circ⁠.

    • Wrong A reflection in a third mirror

      Feedback

      Each reflection turns the motif into its mirror image. Two of them bring it back the right way round, so the result is a turn.

    • Wrong Doing nothing

      Feedback

      That is so only when both reflections are in the same mirror.

    Feedback for a right answer

    A turn of 72°72^\circ⁠: two reflections in mirrors at an angle α\alpha⁠ make a turn of 2α2\alpha⁠. So the turns of DnD_n⁠ already follow from its mirrors.

    Worked solution

    1. Each reflection reverses the plane’s orientation (det⁡=−1\det = -1⁠), and two restore it ((−1)(−1)=1(-1)(-1) = 1⁠): the result is a turn.
    2. A point on the first mirror is carried by the second reflection to 2⋅36°2 \cdot 36^\circ⁠ from where it was.
    3. So it is a turn of 72°72^\circ⁠, one of the turns of D5D_5⁠.
  5. Step 5 of 8

    Open this step

    Tilings

    Practice · Choose

    Question

    Which of these rotation orders can a floor of identical tiles, covering it completely, repeat? Select all that can. Answer, then move Find the symmetry to Tiling and check each one.

    Correct answer

    • Correct 33⁠

    • Correct 44⁠

    • Correct 66⁠

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    5 fold
    Mirrors
    on
    Find the symmetry
    Pattern

    Choices

    Shown in a random order. More than one choice is correct: every one must be selected.

    • Correct 33⁠

    • Correct 44⁠

    • Wrong 55⁠

      Misconception: Thinks a floor can repeat a turn of any order, five- and eight-fold included.

      Feedback from the catalogue

      A floor repeats itself by sliding, so its symmetries must fit a lattice. A turn of 360°n\frac{360^\circ}{n}⁠ fits a lattice only when 2cos⁡360°n2\cos\frac{360^\circ}{n}⁠ is a whole number: n=1,2,3,4,6n = 1, 2, 3, 4, 6⁠ only. Pentagons leave gaps, and octagons overlap.

    • Correct 66⁠

    • Wrong 88⁠

      Misconception: Thinks a floor can repeat a turn of any order, five- and eight-fold included.

      Feedback from the catalogue

      A floor repeats itself by sliding, so its symmetries must fit a lattice. A turn of 360°n\frac{360^\circ}{n}⁠ fits a lattice only when 2cos⁡360°n2\cos\frac{360^\circ}{n}⁠ is a whole number: n=1,2,3,4,6n = 1, 2, 3, 4, 6⁠ only. Pentagons leave gaps, and octagons overlap.

    Feedback for a right answer

    33⁠, 44⁠ and 66⁠: triangles, squares and hexagons. A floor can repeat turns of order 11⁠, 22⁠, 33⁠, 44⁠ or 66⁠ only. That is why no crystal has five-fold symmetry, and snowflakes are always six-sided.

    Worked solution

    1. Round a corner of a floor of regular tiles, the angles must make up 360°360^\circ⁠.
    2. A triangle has 60°60^\circ⁠ (six at a corner), a square 90°90^\circ⁠ (four), a hexagon 120°120^\circ⁠ (three).
    3. A pentagon has 108°108^\circ⁠: three make 324°324^\circ⁠, leaving a gap. An octagon has 135°135^\circ⁠: three make 405°405^\circ⁠, an overlap.
    4. In general a turn of 360°n\frac{360^\circ}{n}⁠ fits a lattice only when 2cos⁡360°n2\cos\frac{360^\circ}{n}⁠ is a whole number: n=1,2,3,4,6n = 1, 2, 3, 4, 6⁠.
  6. Step 6 of 8

    Open this step

    Eight times round

    Practice · Calculate

    Question

    Rotation order is locked at 88⁠: the pattern comes back to itself eight times in a full turn. What is the smallest turn that brings it back exactly as it was?

    Correct answer

    45 ° ± 0.1 °

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    8 foldfixed
    Mirrors
    on
    Find the symmetry
    Pattern
    Accepted within
    ± 0.1 °
    Computed from the Scene at this step’s setting
    The smallest turn that brings the pattern back, 360° / n/nodes/plate/outputs/turnAngle

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    Feedback for a right answer

    45°45^\circ⁠: an eighth of a turn.

    Hint

    Eight equal turns together make a full turn.

    Worked solution

    1. A full turn is 360°360^\circ⁠.
    2. The pattern comes back 88⁠ times, so the smallest turn is 3608=45°\dfrac{360}{8} = 45^\circ⁠.
    3. 90°90^\circ⁠, 135°135^\circ⁠ and so on bring it back too: every multiple of 45°45^\circ⁠.

    If you answered 22.5°22.5^\circ⁠, you gave the angle between two neighbouring mirrors, 1808\dfrac{180}{8}⁠. The turn is twice that.

  7. Step 7 of 8

    Open this step

    A pinwheel

    Practice · Reach the target

    Question

    Build a pinwheel: a pattern that comes back to itself after a quarter turn, but has no mirror line at all. Change the Rotation order and Mirrors, then press Check.

    Goal

    • 90 ± 0.1

      At the start of the step: 60

    • 0 ± 0

      At the start of the step: 6

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    6 fold
    Mirrors
    on
    Find the symmetry
    Pattern
    Read from the Scene at
    The smallest turn that brings the pattern back, 360° / n/nodes/plate/outputs/turnAngle
    Read from the Scene at
    Mirror lines through the centre: n with mirrors on, 0 without/nodes/plate/outputs/mirrorLines

    One setting that reaches it

    Rotation order
    4 fold
    Mirrors
    off

    Feedback for a right answer

    Order 44⁠ with no mirrors: four turns, and no reflection.

    Hint

    How many times does a pattern that comes back after a quarter turn come back in a full turn?

    Worked solution

    1. A quarter turn is 90°=360°490^\circ = \dfrac{360^\circ}{4}⁠, so the Rotation order is 44⁠.
    2. To have no mirror line, turn Mirrors off.
    3. 44⁠ symmetries are left: turns of 0°0^\circ⁠, 90°90^\circ⁠, 180°180^\circ⁠ and 270°270^\circ⁠.

    A pinwheel has a direction: it spins one way. Its mirror image spins the other way, so it has no mirror symmetry.

  8. Step 8 of 8

    Open this step

    The largest that tiles

    Practice · Reach the target

    Question

    At 55⁠ no floor can be tiled. Find the largest Rotation order that identical tiles covering a whole floor can repeat, and press Check.

    Goal

    • 1 ± 0

      At the start of the step: 0

    • 60 ± 0.1

      At the start of the step: 72

    Setup, choices and feedback

    The Scene at this step

    Rotation order
    5 fold
    Mirrors
    on
    Find the symmetry
    Tiling
    Read from the Scene at
    1 when a floor of tiles can repeat this many-fold turn (1, 2, 3, 4 or 6), 0 when it cannot/nodes/plate/outputs/tiles
    Read from the Scene at
    The smallest turn that brings the pattern back, 360° / n/nodes/plate/outputs/turnAngle

    One setting that reaches it

    Rotation order
    6 fold
    Mirrors
    off

    Feedback for a right answer

    66⁠, as in a honeycomb: no order beyond it tiles a floor.

    Hint

    Try orders above 55⁠ too, and drag Find the symmetry to Tiling to see whether they fit.

    Worked solution

    1. A tiling repeats itself by shifts, and two neighbouring centres of turning must fit the lattice of shifts.
    2. Only 11⁠, 22⁠, 33⁠, 44⁠ and 66⁠ fit: the orders for which 2cos⁡360°n2\cos\dfrac{360^\circ}{n}⁠ is a whole number.
    3. 77⁠ and 88⁠ do not, so the largest is 66⁠: a honeycomb.

    This is the crystallographic restriction: crystals, which are tilings in three dimensions, have no five-, seven- or eightfold symmetry.

Across the unit · 9 misconceptions

Misconception catalogue

Each common mistake this unit recognises, in a few words. Open one for what the learner reads when an answer matches it, and where it is asked.

  • Turns the wrong way: takes a positive angle as clockwise, so the sine terms of a rotation get the wrong sign.

    The learner reads

    In mathematics a positive angle turns anticlockwise, as on the unit circle. A turn of 90°90^\circ⁠ takes ı^=(1,0)\hat\imath = (1, 0)⁠ to (0,1)(0, 1)⁠, up, and ȷ^=(0,1)\hat\jmath = (0, 1)⁠ to (−1,0)(-1, 0)⁠, left. That is why the rotation matrix (cos⁡θ−sin⁡θsin⁡θcos⁡θ)\begin{pmatrix} \cos\theta & -\sin\theta \\ \sin\theta & \cos\theta \end{pmatrix}⁠ has its minus sign at the top right.

  • Swaps cos and sin in a rotation: takes the x of a turned vector from sin θ.

    The learner reads

    A vector of length 11⁠ at angle θ\theta⁠ is (cos⁡θ,sin⁡θ)(\cos\theta, \sin\theta)⁠: the cosine is the horizontal component, the side adjacent to the angle, and the sine the vertical one. When ȷ^\hat\jmath⁠ turns by θ\theta⁠ it lands on (−sin⁡θ,cos⁡θ)(-\sin\theta, \cos\theta)⁠: a quarter turn further on.

  • Takes M·(1, 1) from one column only, forgetting that (1, 1) = î + ĵ.

    The learner reads

    (1,1)=ı^+ȷ^(1, 1) = \hat\imath + \hat\jmath⁠, and a linear map keeps sums: M(1,1)=Mı^+Mȷ^M(1, 1) = M\hat\imath + M\hat\jmath⁠, the sum of the two columns. Every point (x,y)(x, y)⁠ goes to xx⁠ times the first column plus yy⁠ times the second.

  • Thinks a shear changes area because it makes the shape longer.

    The learner reads

    A shear slides every row sideways, more the further it is from the axis, like a deck of cards pushed into a slant. The parallelogram keeps the square’s base and height, and so its area: 1⋅1=11 \cdot 1 = 1⁠. The sides do grow longer, but the shape also grows thinner.

  • Takes the area scale as the product of the lengths of the two image vectors, ignoring the angle between them.

    The learner reads

    A parallelogram’s area is base times height, not times the other side. The lengths of Mı^M\hat\imath⁠ and Mȷ^M\hat\jmath⁠ give the area only when they are perpendicular. Otherwise the area is smaller, and it is ∣det⁡M∣=∣ad−bc∣|\det M| = |ad - bc|⁠.

  • Confuses a reflection with a half turn.

    The learner reads

    A half turn stands the F on its head, but it is still the same F, and another turn brings it back. A reflection makes it its own mirror image, a backwards F, and no turn will undo that. So a turn has determinant 11⁠, and a reflection −1-1⁠.

  • Counts only the turns of a pattern and forgets its reflections.

    The learner reads

    A reflection in a mirror is a symmetry too: it leaves the pattern as it was. A pattern with nn⁠ turns and nn⁠ mirrors, DnD_n⁠, has 2n2n⁠ symmetries: nn⁠ turns (including the turn by zero, doing nothing) and nn⁠ reflections.

  • Expects the mirrors of Dₙ to be 360°/n apart, as the turns are, instead of 180°/n.

    The learner reads

    Each mirror is a whole line through the centre, so it crosses the circle twice: nn⁠ lines cut it into 2n2n⁠ wedges. The angle between neighbouring mirrors is 180°n\frac{180^\circ}{n}⁠, half the smallest turn.

  • Thinks a floor can repeat a turn of any order, five- and eight-fold included.

    The learner reads

    A floor repeats itself by sliding, so its symmetries must fit a lattice. A turn of 360°n\frac{360^\circ}{n}⁠ fits a lattice only when 2cos⁡360°n2\cos\frac{360^\circ}{n}⁠ is a whole number: n=1,2,3,4,6n = 1, 2, 3, 4, 6⁠ only. Pentagons leave gaps, and octagons overlap.

Index