Answer key · Unit 3
Projectile motion.
Each lesson’s practice questions, their correct answers and the mistakes they spot. Answers read off the Scene use the same setting the learner sees.
Answer key 5
Lesson 1 of 5 · About 15 minutes
Motion with constant acceleration
A cart on a track, a fan pushing with a constant force, and a mark every half second. What happens to the gaps, and how do you work out the distance?
The 4 steps and their answers
Practice · Predict, then look
Question
The fan is about to switch on and push the cart with a constant force. The cart leaves a mark every half second. What will happen to the gaps between the marks?
Correct answer
Correct The gaps will grow
Setup, choices and feedback
The Scene at this step
- Fan push
- 0 Nfixed
- Cart mass
- 1 kgfixed
- Labels
- offdefault
- Show the forces
- Offdefault
Choices
Correct The gaps will grow
Wrong The gaps will stay equal
Misconception: Thinks a steady force gives a steady speed (equal gaps between equal-time marks).
Feedback from the catalogue
A constant force does not keep the speed constant: it changes it at a steady rate. Constant speed is what happens when the net force is zero.
Wrong The gaps will shrink
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Once the prediction is locked in, the Scene changes
- Fan push
- 0.5 Nfixed
A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
In each half second the cart is moving faster than in the one before, so it covers more ground. Gaps that grow at a steady rate are the signature of constant acceleration.
Worked solution
With the fan on, a constant force acts on the cart, so its acceleration is constant too: . From rest, the distance after time is , so after , , and seconds the cart is at , , and metre.
The gaps between the marks are the differences: , , and metres, in the ratio . Each gap is bigger than the one before by the same amount, which is the signature of constant acceleration.
No practice question in this step.
The Scene at this step
- Fan push
- 0.5 N
- Cart mass
- 1 kg
- Labels
- offdefault
- Show the forces
- Offdefault
Practice · Calculate
Question
The fan pushes a 1 kg cart with a force of 0.5 N, and friction is negligible. The cart starts from rest. How far does it travel in the first two seconds?
Correct answer
0.9804 m ± 5%
Setup, choices and feedback
The Scene at this step
- Fan push
- 0.5 Nfixed
- Cart mass
- 1 kgfixed
- Labels
- offdefault
- Show the forces
- Offdefault
- Other settings
- Probe time
/nodes/cart/props/probeTime= 2
- Accepted within
- ± 5%
- Computed from the Scene at this step’s setting
- Distance from the start at probeTime (flat, ramp)
/nodes/cart/outputs/positionAt
Any unit of the same quantity is accepted; it is converted before checking.
Wrong answers it recognises
2 m ± 5%
Misconception: Uses x = a·t² instead of x = ½·a·t² for motion from rest.
Feedback from the catalogue
The speed grows from zero up to , so the average speed is only half of that. That is why , not .
Feedback for a right answer
, so . The Scene shows a little less, about 0.98 m, because it has a very small amount of friction.
Hint
First the acceleration: . Then the distance from rest: .
Worked solution
- The acceleration, from Newton’s second law: .
- The cart starts from rest, so .
- Put in : .
The half matters: the speed grows from to , so the average speed is only , and over two seconds that is . The Scene shows about 0.98 m because of a very small amount of friction, and any answer within is accepted.
No practice question in this step.
The Scene at this step
- Fan push
- 0.5 Ndefault
- Cart mass
- 1 kgdefault
- Labels
- offdefault
- Show the forces
- Offdefault
Lesson 2 of 5 · About 20 minutes
Two motions at once
A ball launched at an angle moves across and up at the same time. What happens to each part of its velocity, and what is its velocity at the top?
The 4 steps and their answers
Practice · Choose
Question
The ball flies with no air resistance. What happens to the horizontal part of its velocity during the flight?
Correct answer
Correct It stays the same
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 20 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
Choices
Shown in a random order.
Correct It stays the same
Wrong It gradually decreases
Misconception: Thinks the horizontal velocity of a projectile shrinks during the flight, without air.
Feedback from the catalogue
Without air, there is no horizontal force on the ball at all. Gravity pulls only downwards, so the horizontal part of the velocity stays the same for the whole flight.
Wrong It gradually increases
Feedback
Nothing pushes the ball forwards once it has left the cannon. Gravity pulls only downwards.
Wrong It drops to zero at the top, then comes back
Misconception: Thinks the velocity is zero at the top of the trajectory.
Feedback from the catalogue
At the top, only the vertical part of the velocity drops to zero. The horizontal part has not changed, so the ball is still moving sideways.
Feedback for a right answer
There is no horizontal force, so there is no horizontal acceleration: the ball covers the same horizontal distance in every equal stretch of time. Count the gaps between the ghosts across the field.
Worked solution
Only gravity acts on the ball, and it is vertical. So there is no horizontal force and no horizontal acceleration (), and the horizontal part of the velocity does not change from the moment the ball leaves the cannon until it lands: for the whole flight.
Only the vertical part changes: it shrinks on the way up, is zero at the top and grows on the way down. You can see this in the Scene: the ghosts are exactly the same distance apart across the field.
No practice question in this step.
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 20 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- On
Practice · Predict, then look
Question
What are the ball’s velocity and acceleration at the highest point of its path?
Correct answer
Correct Horizontal velocity, and acceleration downwards
Setup, choices and feedback
The Scene at this step
- Launch angle
- 60 °
- Launch speed
- 20 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefaulthidden
Choices
Wrong Zero velocity and zero acceleration
Misconception: Thinks the acceleration is zero at the top of the trajectory.
Feedback from the catalogue
The acceleration is downwards at every moment of the flight, including the top. If it were zero there, the ball would carry straight on instead of starting to fall.
Wrong Zero velocity, and acceleration downwards
Misconception: Thinks the velocity is zero at the top of the trajectory.
Feedback from the catalogue
At the top, only the vertical part of the velocity drops to zero. The horizontal part has not changed, so the ball is still moving sideways.
Correct Horizontal velocity, and acceleration downwards
Wrong Horizontal velocity and zero acceleration
Misconception: Thinks the acceleration is zero at the top of the trajectory.
Feedback from the catalogue
The acceleration is downwards at every moment of the flight, including the top. If it were zero there, the ball would carry straight on instead of starting to fall.
Once the prediction is locked in, the Scene changes
- Split the velocity
- Onhidden
A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
At the top, the orange arrow (up and down) vanishes for a moment, but the blue arrow (sideways) is as long as it has been all along. Gravity does not switch off at the top, so the acceleration stays downwards: that is what turns the ball from rising to falling.
Worked solution
Split the motion into two directions, at and 20 m/s:
- Sideways there is no force, so the whole time, at the top too.
- Up and down it starts at , and gravity takes off it every second. The top is the moment when .
So at the top the velocity is sideways, not zero. The acceleration is downwards throughout, because gravity does not switch off at the top; without it would stay at zero and the ball would never start to fall.
Practice · Choose
Question
You launch a ball twice as heavy at the same speed and angle, with no air. Where will it land?
Correct answer
Correct In the same place
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 20 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
Choices
Shown in a random order.
Correct In the same place
Wrong Closer, because it falls faster
Misconception: Thinks a heavier object falls faster or lands sooner, without air.
Feedback from the catalogue
Without air, every object falls with the same acceleration , whatever its mass: a bigger gravitational force pulls on a bigger mass in exactly the same proportion.
Wrong Farther, because it has more momentum
Feedback
The heavier ball does have more momentum, but its velocity is the same, and it is the velocity, not the momentum, that sets the path.
Feedback for a right answer
Mass does not appear in any equation of the flight: both balls have the same starting velocity and the same acceleration , so they follow exactly the same path. That is also why the Scene has no mass control.
Worked solution
Gravity pulls a ball of mass with a force , so its acceleration is : the mass cancels. A ball twice as heavy is pulled twice as hard, but it also takes twice the force to accelerate it as much.
The equations of the flight, and , depend only on the speed, the angle and . The same speed and angle give the same path, so the heavier ball lands in the same place.
Lesson 3 of 5 · About 25 minutes
Range and angle
Hit the flag, find the angle that goes farthest, and work out the range from the speed and the angle.
The 4 steps and their answers
Practice · Reach the target
Question
The flag stands 40 m from the launch line. Change the Launch angle and the Launch speed until the ball lands on the flag, then press Check.
Goal
40 m ± 0.5 m
At the start of the step: 19.86 m
Setup, choices and feedback
The Scene at this step
- Launch angle
- 30 °
- Launch speed
- 15 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
- Other settings
- Target
/nodes/shot/props/target= 40
- Read from the Scene at
- Distance along the field where the ball lands
/nodes/shot/outputs/range
One setting that reaches it
- Launch angle
- 38 °
- Launch speed
- 20 m/s
Feedback for a right answer
A hit. Notice that a low angle and a high angle give the same range when they add up to .
Feedback for a wrong answer
Not on the flag yet. If the ball lands too short, increase the speed or bring the angle closer to .
Hint
There is more than one way. At the ball goes farthest, so start there and find the speed, or fix a speed and search for the angle.
Worked solution
Without air the range is , and you need , to within . One way: set Launch speed to 20 m/s and work out the angle:
so and . At the ball lands about 39.9 m from the line, on the flag. works too, because is the same for two angles that add up to . At and 20 m/s the ball overshoots, to about 40.8 m.
Practice · Predict, then look
Question
At the same launch speed and with no air, which angle sends the ball farthest?
Correct answer
Correct
Setup, choices and feedback
The Scene at this step
- Launch angle
- 30 °
- Launch speed
- 20 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
Choices
Wrong
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Correct
Wrong
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Wrong
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Once the prediction is locked in, the Scene changes
- Launch angle
- 45 °
The Scene then shows: 40.77 m · Distance along the field where the ball lands
/nodes/shot/outputs/rangeA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
A low angle gives plenty of horizontal speed but a short flight; a high angle gives a long flight but slow progress across. is the balance: there , its largest value.
Worked solution
At the same speed the range depends on the angle only through , in . Compare the four options:
- :
- :
- :
- :
The largest is , at . At 20 m/s that is about 40.8 m, against about 35.3 m at and and about 20.4 m at .
Practice · Calculate
Question
The ball is launched at 20 m/s at above the horizontal, with no air, and lands at the height it was launched from. What is its range? Use .
Correct answer
38.32 m ± 3%
Setup, choices and feedback
The Scene at this step
- Launch angle
- 35 °fixed
- Launch speed
- 20 m/sfixed
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
- Accepted within
- ± 3%
- Computed from the Scene at this step’s setting
- Distance along the field where the ball lands
/nodes/shot/outputs/range
Any unit of the same quantity is accepted; it is converted before checking.
Wrong answers it recognises
26.8 m ± 3%
Misconception: Swaps sin and cos when splitting the launch velocity into components.
Feedback from the catalogue
The angle is measured from the horizontal, so the horizontal part is and the vertical part is . Check an extreme case: at all of the velocity is horizontal, and .
54.7 m ± 3%
Misconception: Swaps sin and cos when splitting the launch velocity into components.
Feedback from the catalogue
The angle is measured from the horizontal, so the horizontal part is and the vertical part is . Check an extreme case: at all of the velocity is horizontal, and .
Feedback for a right answer
, exactly the distance the Scene marks.
Hint
Split the velocity: and . The flight time is , and the range is .
Worked solution
- Split the velocity: and .
- The time of flight, until the ball is back at launch height: .
- The range: .
Or in one go: . If you got about 26.8 m or 54.7 m, you used the same function, or , for both components.
Practice · Choose
Question
You double the launch speed and keep the angle. How many times farther does the ball go (with no air)?
Correct answer
Correct 4 times
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 10 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
Choices
Shown in a random order.
Wrong 2 times
Misconception: Thinks the range grows in proportion to the launch speed.
Feedback from the catalogue
Twice the speed means twice the flight time and twice the horizontal speed, so four times the range: .
Correct 4 times
Wrong times
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Wrong It does not change
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Feedback for a right answer
Both the flight time and the horizontal speed double, so the range grows times: the range depends on . Check it in the Scene: from 10 m/s to 20 m/s at .
Worked solution
In the angle does not change, so is proportional to . Doubling multiplies the range by .
You can see it without the formula too: the time of flight doubles, and the horizontal speed doubles, so the distance grows four times. In the Scene, at : 10 m/s gives about 10.2 m, and 20 m/s gives about 40.8 m.
Lesson 4 of 5 · About 20 minutes
Launching from a height
The cannon moves up onto a tower. How long is the ball in the air now, and is 45 degrees still the best angle?
The 2 steps and their answers
Practice · Calculate
Question
The cannon stands on a 20 m tower and fires at 10 m/s at above the horizontal, with no air. How long is the ball in the air before it hits the field? Use .
Correct answer
2.592 s ± 3%
Setup, choices and feedback
The Scene at this step
- Launch angle
- 30 °fixed
- Launch speed
- 10 m/sfixed
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
- Other settings
- Height
/nodes/shot/props/height= 20
- Accepted within
- ± 3%
- Computed from the Scene at this step’s setting
- Time from launch to landing
/nodes/shot/outputs/flightTime
Any unit of the same quantity is accepted; it is converted before checking.
Wrong answers it recognises
1.02 s ± 5%
Misconception: Computes the time of flight as if the ball landed at its launch height.
Feedback from the catalogue
The ball does not land at the height it was launched from: it keeps falling the full height of the tower. Solve instead of using .
3.09 s ± 3%
Misconception: Swaps sin and cos when splitting the launch velocity into components.
Feedback from the catalogue
The angle is measured from the horizontal, so the horizontal part is and the vertical part is . Check an extreme case: at all of the velocity is horizontal, and .
Feedback for a right answer
, so and .
Hint
Take the top of the tower as , with up as positive. The field is at : solve and take the positive solution.
Worked solution
Take the top of the tower as , with up as positive. The field is at .
- The vertical part of the velocity: .
- The height equation gives , that is .
- The quadratic formula: .
- Only the positive solution is a real time: .
If you got about 1.02 s, you worked out the time for the ball to come back to the height of the tower, , without the 20 m drop below it.
Practice · Choose
Question
The cannon is on the 20 m tower and fires at 15 m/s. Is still the angle that goes farthest?
Correct answer
Correct No, a lower angle goes farther
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 15 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
- Other settings
- Height
/nodes/shot/props/height= 20
Choices
Shown in a random order.
Wrong Yes, always goes farthest
Misconception: Thinks 45° always gives the longest range, even from a height or with air.
Feedback from the catalogue
is the best angle only when the ball lands at the height it was launched from and there is no air. Launching from a height, or with air resistance, a lower angle goes farther.
Correct No, a lower angle goes farther
Wrong No, a higher angle goes farther
Feedback
A higher angle adds time in the air, but the ball already gets extra time from falling off the tower. What it is short of is horizontal speed.
Feedback for a right answer
The drop from the tower gives the ball free time in the air, so it pays to put more of the speed into the horizontal motion. In the Scene, reaches about 38.0 m and only about 35.8 m.
Worked solution
Work out the range at two angles, from a 20 m tower at 15 m/s. At each angle, solve for the time and multiply by the horizontal speed:
- At : and , so .
- At : , and , so .
The lower angle goes farther. The drop from the tower already gives the ball time in the air, so it pays to put more of the speed into the horizontal part. is best only when the ball lands at its launch height; here the best angle is about .
Lesson 5 of 5 · About 20 minutes
What the air changes
Until now every shot flew without air. Add air resistance and the parabola breaks, the ball lands closer, and the best angle drops.
The 3 steps and their answers
Practice · Predict, then look
Question
Now you launch a tennis ball, through real air. Compared with the dashed curve of the no-air flight, where will it land?
Correct answer
Correct Short of the curve, closer
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 25 m/s
- Air resistance
- 0 per mfixed
- Split the velocity
- Offdefault
Choices
Correct Short of the curve, closer
Wrong In exactly the same place
Feedback
The air pushes against the ball’s direction of motion, so it has to change the path.
Wrong Beyond the curve, farther
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Once the prediction is locked in, the Scene changes
- Air resistance
- 0.02 per mfixed
The Scene then shows: 34.07 m · Distance along the field where the ball lands
/nodes/shot/outputs/rangeA prediction is never marked as a failure: the learner sees the outcome and the explanation either way.
Feedback for a right answer
With air, the tennis ball lands about halfway: around 34 m instead of around 64 m. The path is no longer a symmetric parabola: the way down is steeper than the way up.
Worked solution
Without air, at and 25 m/s, the range is : that is the dashed curve.
With air a second force acts on the ball, drag, which always points against the direction of motion. Its horizontal part slows the ball sideways, and its vertical part adds to gravity on the way up and cuts the climb short. Both shorten the flight, so the ball lands before the curve, at about 34 m in the Scene. No force can carry it past the curve, because drag only takes speed away.
Practice · Choose
Question
Why does the ball land closer when there is air?
Correct answer
Correct The drag force points against the velocity, so it slows both the horizontal motion and the climb
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 25 m/s
- Air resistance
- 0.02 per m
- Split the velocity
- On
Choices
Shown in a random order.
Correct The drag force points against the velocity, so it slows both the horizontal motion and the climb
Wrong The air adds weight to the ball, so it falls faster
Misconception: Thinks a heavier object falls faster or lands sooner, without air.
Feedback from the catalogue
Without air, every object falls with the same acceleration , whatever its mass: a bigger gravitational force pulls on a bigger mass in exactly the same proportion.
Wrong Gravity is stronger when there is air
Feedback
Gravity on the ball is the same with air and without it. What the air adds is a second force, drag.
Wrong The air slows only the climb, and the horizontal motion does not change
Misconception: Thinks the horizontal velocity of a projectile shrinks during the flight, without air.
Feedback from the catalogue
Without air, there is no horizontal force on the ball at all. Gravity pulls only downwards, so the horizontal part of the velocity stays the same for the whole flight.
Feedback for a right answer
Drag acts against the direction of motion, so it has a horizontal part that slows the ball across the field. Choose On under Split the velocity: with air, the blue arrow no longer stays the same length.
Worked solution
List the forces on the ball in flight: gravity downwards, and drag against the velocity. While the ball climbs forwards at a slant, drag points backwards and downwards, so it has two parts:
- a horizontal part backwards, which reduces . Without air would stay constant.
- a vertical part downwards on the way up, which adds to gravity and shortens the climb.
The ball moves more slowly sideways and spends less time in the air, so it lands closer. Its weight and the pull of gravity do not change: the only new thing is drag.
Practice · Choose
Question
With a lot of air resistance (a shuttlecock), which angle goes farthest?
Correct answer
Correct An angle below
Setup, choices and feedback
The Scene at this step
- Launch angle
- 45 °
- Launch speed
- 25 m/s
- Air resistance
- 0.2 per m
- Split the velocity
- Offdefault
Choices
Shown in a random order.
Correct An angle below
Wrong Exactly
Misconception: Thinks 45° always gives the longest range, even from a height or with air.
Feedback from the catalogue
is the best angle only when the ball lands at the height it was launched from and there is no air. Launching from a height, or with air resistance, a lower angle goes farther.
Wrong An angle above
No feedback of its own; the learner sees the standard message
Not yet. Look again and try once more.
Feedback for a right answer
The longer the ball stays in the air, the more speed drag takes from it. A low, fast path loses less. In the Scene, for a shuttlecock at 25 m/s the best angle is about .
Worked solution
Without air, balances time in the air against horizontal speed. With a lot of drag every moment in the air has a cost: drag takes speed from the ball all the time, and a ball that flies high spends most of its speed going up and coming down. A lower path spends less time in the air and keeps more of its horizontal speed, so it goes farther.
In the Scene, for a shuttlecock at 25 m/s: at it reaches about 8.5 m, and at about 9.1 m, the longest range. Try it yourself with Launch angle.
Across the unit · 10 misconceptions
Misconception catalogue
Each common mistake this unit recognises, in a few words. Open one for what the learner reads when an answer matches it, and where it is asked.
Thinks a steady force gives a steady speed (equal gaps between equal-time marks).
- The learner reads
A constant force does not keep the speed constant: it changes it at a steady rate. Constant speed is what happens when the net force is zero.
- Recognised in
Uses x = a·t² instead of x = ½·a·t² for motion from rest.
- The learner reads
The speed grows from zero up to , so the average speed is only half of that. That is why , not .
- Recognised in
Thinks the horizontal velocity of a projectile shrinks during the flight, without air.
- The learner reads
Without air, there is no horizontal force on the ball at all. Gravity pulls only downwards, so the horizontal part of the velocity stays the same for the whole flight.
Thinks the velocity is zero at the top of the trajectory.
- The learner reads
At the top, only the vertical part of the velocity drops to zero. The horizontal part has not changed, so the ball is still moving sideways.
Thinks the acceleration is zero at the top of the trajectory.
- The learner reads
The acceleration is downwards at every moment of the flight, including the top. If it were zero there, the ball would carry straight on instead of starting to fall.
- Recognised in
Thinks a heavier object falls faster or lands sooner, without air.
- The learner reads
Without air, every object falls with the same acceleration , whatever its mass: a bigger gravitational force pulls on a bigger mass in exactly the same proportion.
Thinks the range grows in proportion to the launch speed.
- The learner reads
Twice the speed means twice the flight time and twice the horizontal speed, so four times the range: .
- Recognised in
Thinks 45° always gives the longest range, even from a height or with air.
- The learner reads
is the best angle only when the ball lands at the height it was launched from and there is no air. Launching from a height, or with air resistance, a lower angle goes farther.
Swaps sin and cos when splitting the launch velocity into components.
- The learner reads
The angle is measured from the horizontal, so the horizontal part is and the vertical part is . Check an extreme case: at all of the velocity is horizontal, and .
Computes the time of flight as if the ball landed at its launch height.
- The learner reads
The ball does not land at the height it was launched from: it keeps falling the full height of the tower. Solve instead of using .
- Recognised in