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Answer key · Unit 14

Light and optics.

Each lesson’s practice questions, their correct answers and the mistakes they spot. Answers read off the Scene use the same setting the learner sees.

Lesson 1 of 6 · About 30 minutes

Reflection and refraction

Angles are measured from the normal, light entering glass bends towards it, Snell's law, and light that cannot get out of the glass: the critical angle and total internal reflection.

Open the lesson

The 5 steps and their answers
  1. Step 1 of 5

    Open this step

    An angle from the normal

    Practice · Calculate

    Question

    The ray strikes the glass block at an angle of 50°50^\circ⁠ to the surface of the glass. What is the angle of incidence?

    Correct answer

    40 ° ± 0.5 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    40 °hidden
    Refractive index
    1.5fixed
    Light travels
    Into glassfixed
    Show normals and angles
    Off
    Accepted within
    ± 0.5 °
    Computed from the Scene at this step’s setting
    Incidence/nodes/disc/props/incidence

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    Feedback for a right answer

    90°−50°=40°90^\circ - 50^\circ = 40^\circ⁠. Choose On under Show normals and angles: the Scene shows the dashed normal and the angle 40.0° measured from it.

    Hint

    The normal is square to the surface, at 90°90^\circ⁠ to it. How much is missing from 50°50^\circ⁠ to make 90°90^\circ⁠?

    Worked solution

    1. The angle of incidence is measured from the normal, and the normal is at 90°90^\circ⁠ to the surface.
    2. The angle between the ray and the surface and the angle between the ray and the normal add up to 90°90^\circ⁠.
    3. So the angle of incidence is 90°−50°=40°90^\circ - 50^\circ = 40^\circ⁠.

    If you answered 50°50^\circ⁠, you measured from the surface. On the Scene’s marked disc the zero sits on the dashed normal, so it reads 40°40^\circ⁠.

  2. Step 2 of 5

    Open this step

    Towards the normal

    Practice · Predict, then look

    Question

    The ray passes from air into glass. When it is tilted so that the angle of incidence is 40°40^\circ⁠, which way will it turn inside the glass?

    Correct answer

    • Correct Towards the normal: the angle of refraction will be less than 40°40^\circ⁠

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    0 °
    Refractive index
    1.5fixed
    Light travels
    Into glassfixed
    Show normals and angles
    On

    Choices

    • Correct Towards the normal: the angle of refraction will be less than 40°40^\circ⁠

    • Wrong Away from the normal: the angle of refraction will be more than 40°40^\circ⁠

      Misconception: Thinks light entering glass from air bends away from the normal (or that it leaving bends towards it).

      Feedback from the catalogue

      Light is slower in glass, so glass has the larger refractive index. In Snell’s law, n1sin⁡θ1=n2sin⁡θ2n_1 \sin\theta_1 = n_2 \sin\theta_2⁠: when n2n_2⁠ is larger than n1n_1⁠, the sine of the angle of refraction is smaller, and so is the angle. Light entering a slower material bends towards the normal, and light leaving it bends away from the normal.

    • Wrong It will not turn: the angle of refraction will be 40°40^\circ⁠

      Feedback

      A ray carries straight on only when it strikes head on, along the normal. At a slant one side of its wavefront enters the glass and slows before the other, and the ray turns.

    Once the prediction is locked in, the Scene changes

    Angle of incidence
    40 °

    The Scene then shows: 25.4 ° · Angle of the refracted ray from the normal where incidence is measured: asin(sin θ / n) going into a block, prism or drop; asin(n sin θ) out of a half-cylinder's flat face; NaN past the critical angle and for lenses/nodes/disc/outputs/refractionAngle

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    Light slows down in glass, so it bends towards the normal: the angle of refraction is about 25.4°25.4^\circ⁠, less than the angle of incidence.

    Worked solution

    1. In air n1=1n_1 = 1⁠, and in glass n2=1.5n_2 = 1.5⁠.
    2. Snell’s law: sin⁡θ2=n1sin⁡θ1n2=sin⁡40°1.5≈0.6431.5≈0.429\sin\theta_2 = \dfrac{n_1 \sin\theta_1}{n_2} = \dfrac{\sin 40^\circ}{1.5} \approx \dfrac{0.643}{1.5} \approx 0.429⁠.
    3. θ2=sin⁡−1(0.429)≈25.4°\theta_2 = \sin^{-1}(0.429) \approx 25.4^\circ⁠, less than 40°40^\circ⁠.

    Light slows down in glass, so it bends towards the normal. Leaving the glass it bends exactly the opposite way, away from the normal.

  3. Step 3 of 5

    Open this step

    Snell's law

    Practice · Calculate

    Question

    A ray of light in air strikes glass with a refractive index of 1.51.5⁠, at an angle of incidence of 60°60^\circ⁠. What is the angle of refraction?

    Correct answer

    35.31 ° ± 0.5 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    60 °fixed
    Refractive index
    1.5fixed
    Light travels
    Into glassfixed
    Show normals and angles
    Off
    Accepted within
    ± 0.5 °
    Computed from the Scene at this step’s setting
    Angle of the refracted ray from the normal where incidence is measured: asin(sin θ / n) going into a block, prism or drop; asin(n sin θ) out of a half-cylinder's flat face; NaN past the critical angle and for lenses/nodes/disc/outputs/refractionAngle

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    • 40 ° ± 0.4 °

      Misconception: Applies the refractive index to the angle itself (θ₂ = θ₁ / n) instead of to its sine.

      Feedback from the catalogue

      Snell’s law links the sines of the angles, not the angles themselves: sin⁡θ2=n1sin⁡θ1n2\sin\theta_2 = \dfrac{n_1 \sin\theta_1}{n_2}⁠. First take the sine of the angle of incidence, divide by the refractive index, and only at the end find the angle with sin⁡−1\sin^{-1}⁠. Dividing the angle itself comes close at small angles and goes wrong at large ones.

    • 54.7 ° ± 0.4 °

      Misconception: Measures the angle of incidence, refraction or the critical angle from the surface instead of from the normal.

      Feedback from the catalogue

      In refraction and reflection every angle is measured from the normal, the line square to the surface where the ray strikes, not from the surface itself. An angle from the surface is the complement to 90°90^\circ⁠: a ray at 50°50^\circ⁠ to the surface is at 40°40^\circ⁠ to the normal. Only the angle from the normal gives the right answer in Snell’s law.

    • 0.577 ° ± 3%

      Misconception: Stops at the sine (a ratio between −1 and 1) and gives it as the angle.

      Feedback from the catalogue

      The number that comes out of Snell’s law or of sin⁡θc=1n\sin\theta_c = \dfrac{1}{n}⁠ is the sine of the angle, a ratio without units, always between 00⁠ and 11⁠ here. To get the angle itself takes one more step: θ=sin⁡−1(…)\theta = \sin^{-1}(\ldots)⁠, in degrees.

    Feedback for a right answer

    sin⁡θ2=sin⁡60°1.5≈0.577\sin\theta_2 = \dfrac{\sin 60^\circ}{1.5} \approx 0.577⁠, so θ2≈35.3°\theta_2 \approx 35.3^\circ⁠. Choose On under Show normals and angles to see it on the disc.

    Hint

    Snell’s law: n1sin⁡θ1=n2sin⁡θ2n_1 \sin\theta_1 = n_2 \sin\theta_2⁠, with n1=1n_1 = 1⁠ for air. Find sin⁡θ2\sin\theta_2⁠ first, then the angle with sin⁡−1\sin^{-1}⁠.

    Worked solution

    1. Given: n1=1n_1 = 1⁠ (air), θ1=60°\theta_1 = 60^\circ⁠, n2=1.5n_2 = 1.5⁠.
    2. Snell’s law: sin⁡θ2=n1sin⁡θ1n2\sin\theta_2 = \dfrac{n_1 \sin\theta_1}{n_2}⁠.
    3. Substitute: sin⁡θ2=sin⁡60°1.5≈0.8661.5≈0.577\sin\theta_2 = \dfrac{\sin 60^\circ}{1.5} \approx \dfrac{0.866}{1.5} \approx 0.577⁠.
    4. θ2=sin⁡−1(0.577)≈35.3°\theta_2 = \sin^{-1}(0.577) \approx 35.3^\circ⁠.

    If you got 40°40^\circ⁠, you divided the angle itself by 1.51.5⁠; Snell’s law divides its sine. And if you got 54.7°54.7^\circ⁠, that is the angle from the surface, not from the normal.

  4. Step 4 of 5

    Open this step

    Out of the glass

    Practice · Predict, then look

    Question

    The light leaves the glass (n=1.5n = 1.5⁠) for air. At an angle of incidence of 30°30^\circ⁠ it comes out at about 48.5°48.5^\circ⁠. What will happen when the angle of incidence grows to 50°50^\circ⁠?

    Correct answer

    • Correct No light will come out: all of it will reflect back inside

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    30 °
    Refractive index
    1.5fixed
    Light travels
    Out of glassfixed
    Show normals and angles
    On

    Choices

    • Wrong The light will come out at an even larger angle, close to the surface

      Misconception: Thinks light leaving glass always gets out, only bent further, however steep the angle.

      Feedback from the catalogue

      Leaving the glass, sin⁡θ2=nsin⁡θ1\sin\theta_2 = n \sin\theta_1⁠, and a sine cannot be larger than 11⁠. Past the critical angle, where nsin⁡θc=1n \sin\theta_c = 1⁠, no angle of refraction satisfies Snell’s law, so no light gets out: all of it reflects back inside. This is total internal reflection.

    • Wrong The light will come out at a smaller angle, close to the normal

      Feedback

      Leaving the glass the angle of refraction is always larger than the angle of incidence, so when the angle of incidence grows, it grows too.

    • Correct No light will come out: all of it will reflect back inside

    Once the prediction is locked in, the Scene changes

    Angle of incidence
    50 °

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    1.5sin⁡50°≈1.151.5 \sin 50^\circ \approx 1.15⁠, more than 11⁠, so Snell’s law has no solution: there is no refracted ray, and all the light reflects back inside. The Scene shows the caption Total internal reflection.

    Worked solution

    1. Leaving the glass: n1=1.5n_1 = 1.5⁠, n2=1n_2 = 1⁠, so sin⁡θ2=1.5sin⁡θ1\sin\theta_2 = 1.5 \sin\theta_1⁠.
    2. At 30°30^\circ⁠: sin⁡θ2=1.5⋅0.5=0.75\sin\theta_2 = 1.5 \cdot 0.5 = 0.75⁠, and θ2≈48.6°\theta_2 \approx 48.6^\circ⁠ (in the Scene’s red light nn⁠ is a little under 1.51.5⁠, and it shows 48.5°).
    3. At 50°50^\circ⁠: sin⁡θ2=1.5⋅0.766≈1.15\sin\theta_2 = 1.5 \cdot 0.766 \approx 1.15⁠.
    4. No angle has a sine larger than 11⁠, so there is no refracted ray: all the light reflects back inside, at an angle of reflection of 50°50^\circ⁠.

    This happens from about 41.8°41.8^\circ⁠ on, the angle at which 1.5sin⁡θ1=11.5 \sin\theta_1 = 1⁠.

  5. Step 5 of 5

    Open this step

    The critical angle

    Practice · Calculate

    Question

    The refractive index of water is 1.331.33⁠. What is the critical angle for light going from water into air?

    Correct answer

    48.84 ° ± 0.4 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    30 °
    Refractive index
    1.33fixed
    Light travels
    Out of glassfixed
    Show normals and angles
    On
    Accepted within
    ± 0.4 °
    Computed from the Scene at this step’s setting
    The critical angle of the glass (or the drop), asin(1/n), for light inside it meeting air/nodes/disc/outputs/criticalAngle

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    • 41.2 ° ± 0.4 °

      Misconception: Measures the angle of incidence, refraction or the critical angle from the surface instead of from the normal.

      Feedback from the catalogue

      In refraction and reflection every angle is measured from the normal, the line square to the surface where the ray strikes, not from the surface itself. An angle from the surface is the complement to 90°90^\circ⁠: a ray at 50°50^\circ⁠ to the surface is at 40°40^\circ⁠ to the normal. Only the angle from the normal gives the right answer in Snell’s law.

    • 0.752 ° ± 3%

      Misconception: Stops at the sine (a ratio between −1 and 1) and gives it as the angle.

      Feedback from the catalogue

      The number that comes out of Snell’s law or of sin⁡θc=1n\sin\theta_c = \dfrac{1}{n}⁠ is the sine of the angle, a ratio without units, always between 00⁠ and 11⁠ here. To get the angle itself takes one more step: θ=sin⁡−1(…)\theta = \sin^{-1}(\ldots)⁠, in degrees.

    Feedback for a right answer

    sin⁡θc=11.33≈0.752\sin\theta_c = \dfrac{1}{1.33} \approx 0.752⁠, so θc≈48.8°\theta_c \approx 48.8^\circ⁠. Raise the Angle of incidence slowly and watch the outgoing ray hug the surface and vanish at 49°49^\circ⁠.

    Hint

    At the critical angle the refracted ray leaves along the surface, θ2=90°\theta_2 = 90^\circ⁠. Put that into Snell’s law and solve for θ1\theta_1⁠.

    Worked solution

    1. At the critical angle θ2=90°\theta_2 = 90^\circ⁠, so sin⁡θ2=1\sin\theta_2 = 1⁠.
    2. Snell’s law: 1.33sin⁡θc=1⋅11.33 \sin\theta_c = 1 \cdot 1⁠, that is sin⁡θc=11.33≈0.752\sin\theta_c = \dfrac{1}{1.33} \approx 0.752⁠.
    3. θc=sin⁡−1(0.752)≈48.8°\theta_c = \sin^{-1}(0.752) \approx 48.8^\circ⁠.

    If you answered 0.7520.752⁠, you stopped at the sine and did not find the angle. And 41.2°41.2^\circ⁠ is the angle from the surface. In the Scene, in the disc’s red light, the light stops getting out between 48.5°48.5^\circ⁠ and 49°49^\circ⁠.

Lesson 2 of 6 · About 35 minutes

Prisms and rainbows

White light is a mixture of colours, and each colour bends at a slightly different angle in glass and water: dispersion in a prism, a refractive index that depends on wavelength, and a raindrop that sends light back at up to 42° and makes a bow, red on the outside.

Open the lesson

The 9 steps and their answers
  1. Step 1 of 9

    Open this step

    Colours that were there all along

    Practice · Predict, then look

    Question

    White light enters the prism and leaves it as a fan of colours. Now we turn off White light, and a red beam alone enters at the same angle. What will leave the prism?

    Correct answer

    • Correct One red beam, bent about as much as before

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    52 °
    Shape
    Glass prismfixed
    White light
    on
    Show the angles
    Off

    Choices

    • Correct One red beam, bent about as much as before

    • Wrong A fan of colours again: the glass splits any light

      Misconception: Thinks the prism makes the colours, so it would split light of a single colour too.

      Feedback from the catalogue

      A prism does not make colours: it sorts them. White light is a mixture of every colour, and each colour bends at a slightly different angle, so they separate. Light of one colour bends, but stays one colour.

    • Wrong A red beam that goes straight through, unbent

      Feedback

      Every colour bends going into the glass and coming out. What changes from colour to colour is only by how much.

    Once the prediction is locked in, the Scene changes

    White light
    off

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    The red beam bends, but stays one colour. The prism adds no colour: it only sorts the colours that were already in the white light. Newton showed this in the 16601660⁠s with a second prism.

    Worked solution

    1. White light is a mixture of all the colours.
    2. Each colour bends at a slightly different angle in glass, so the colours separate.
    3. Light of one colour has nothing to sort: it bends, and stays one colour.

    If you expected a fan, you took the glass to make the colours. Newton sent a single colour through a second prism, and it did not split it.

  2. Step 2 of 9

    Open this step

    Each colour bends its own way

    Practice · Choose

    Question

    Look at the fan leaving the prism. Which colour bends the most, and why?

    Correct answer

    • Correct Violet: the glass has a higher refractive index for violet

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    52 °
    Shape
    Glass prismfixed
    White light
    on
    Show the angles
    On

    Choices

    Shown in a random order.

    • Correct Violet: the glass has a higher refractive index for violet

    • Wrong Red: it is the strongest colour

      Misconception: Thinks red light bends the most in glass or water, or that glass has its highest refractive index for red.

      Feedback from the catalogue

      In glass and water the refractive index is higher for shorter wavelengths. Violet has the shortest, so it slows the most and bends the most. Red bends the least.

    • Wrong They all bend equally, and only leave from different places

      Feedback

      All the colours enter at the same point and the same angle. If they bent equally, they would leave together, as one white beam.

    Feedback for a right answer

    Light slows down in glass, and violet slows more than red. So the glass’s refractive index is higher for violet, and violet bends more at every surface. This spreading into colours is called dispersion.

    Worked solution

    1. By Snell’s law, sin⁡θ2=sin⁡θ1n\sin\theta_2 = \dfrac{\sin\theta_1}{n}⁠: the larger nn⁠, the more the ray bends.
    2. In glass, nn⁠ depends on the wavelength: it is higher for shorter wavelengths.
    3. Violet has the shortest wavelength, so it bends the most, and red the least.

    Light has no “strength” by colour. What sets the bending is the refractive index at that wavelength.

  3. Step 3 of 9

    Open this step

    Index and wavelength

    Practice · Calculate

    Question

    The flint glass of the prism has a refractive index of 1.621.62⁠ in yellow light, 589 nm. It changes with wavelength by Cauchy’s formula, n=A+Bλ2n = A + \dfrac{B}{\lambda^2}⁠, with B = 0.0089 µm². What is the refractive index for violet light, 410 nm?

    Correct answer

    1.647 ± 0.003

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    52 °
    Shape
    Glass prismfixed
    White light
    offfixed
    Show the angles
    On
    Other settings
    Wavelength/nodes/bench/props/wavelength = 410
    Accepted within
    ± 0.003
    Computed from the Scene at this step’s setting
    The element's refractive index at the beam's colour (Cauchy's formula; 589 nm for white light), the index the drawn ray is traced with/nodes/bench/outputs/index

    Wrong answers it recognises

    Feedback for a right answer

    n≈1.647n \approx 1.647⁠ for violet, against 1.6131.613⁠ for deep red, 690 nm. The difference is small, under 3%3\%⁠, but enough to spread the colours over a fan of a few degrees.

    Hint

    First find AA⁠ from the value at 589 nm. Write the wavelengths in micrometres: 0.5890.589⁠ and 0.4100.410⁠.

    Worked solution

    1. At 0.5890.589⁠ micrometres: A=1.62−0.00890.5892=1.62−0.0257=1.5943A = 1.62 - \dfrac{0.0089}{0.589^2} = 1.62 - 0.0257 = 1.5943⁠.
    2. At 0.4100.410⁠ micrometres: 0.00890.4102=0.00890.1681=0.0529\dfrac{0.0089}{0.410^2} = \dfrac{0.0089}{0.1681} = 0.0529⁠.
    3. n=1.5943+0.0529≈1.647n = 1.5943 + 0.0529 \approx 1.647⁠.

    If you got a number below 1.621.62⁠, you swapped the colours: a shorter wavelength gives a higher refractive index.

  4. Step 4 of 9

    Open this step

    Inside a raindrop

    Practice · Reach the target

    Question

    In the raindrop the light bends going in, reflects off the back and bends coming out. The angle printed by the outgoing ray is the angle between it and the direction the sunlight came from. Change Angle of incidence until the light leaves at 42°42^\circ⁠, and press Check.

    Goal

    • 42 ° ± 0.1 °

      At the start of the step: 28.12 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    30 °
    Shape
    Raindropfixed
    White light
    on
    Show the angles
    On
    Read from the Scene at
    A drop: the angle between the light coming back out and the sunlight going in, 4r − 2i (the rainbow's angle from the point opposite the Sun); NaN for other elements/nodes/bench/outputs/returnAngle

    One setting that reaches it

    Angle of incidence
    55.5 °
    White light
    off

    Feedback for a right answer

    Around 59°59^\circ⁠ the light comes back at about 42°42^\circ⁠. Notice how little the angle changes there: between 58°58^\circ⁠ and 61°61^\circ⁠ it moves less than a tenth of a degree. So light striking the drops at many heights comes back at the same angle, and piles up there into a bright bow.

    Feedback for a wrong answer

    Not yet. Read the angle by the outgoing ray. It never rises much above 42°42^\circ⁠.

    Hint

    Try 59°59^\circ⁠, then move a little either way.

    Worked solution

    1. The light bends going in to an angle rr⁠, with sin⁡r=sin⁡i1.333\sin r = \dfrac{\sin i}{1.333}⁠.
    2. Going in it turns by i−ri - r⁠, at the reflection by 180°−2r180^\circ - 2r⁠, and coming out by i−ri - r⁠ again. The angle between the returning light and the sunlight is 4r−2i4r - 2i⁠.
    3. At i=59°i = 59^\circ⁠: r≈40.0°r \approx 40.0^\circ⁠, and 4×40.0−2×59≈42°4 \times 40.0 - 2 \times 59 \approx 42^\circ⁠.

    That is the maximum: at any other incidence the light comes back at less than 42°42^\circ⁠.

  5. Step 5 of 9

    Open this step

    A limit

    Practice · Predict, then look

    Question

    At the rainbow ray, 59°59^\circ⁠, the light comes back at about 42°42^\circ⁠. What will happen to the return angle if we raise Angle of incidence to 75°75^\circ⁠?

    Correct answer

    • Correct It will fall, below 42°42^\circ⁠

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    59 °
    Shape
    Raindropfixed
    White light
    on
    Show the angles
    On

    Choices

    • Correct It will fall, below 42°42^\circ⁠

    • Wrong It will grow, because the light strikes at a larger angle

      Misconception: Thinks the angle at which a raindrop sends light back keeps growing as the angle of incidence grows.

      Feedback from the catalogue

      The angle at which light returns from the drop is 4r−2i4r - 2i⁠. It rises with ii⁠ up to about 59°59^\circ⁠, reaches a maximum of about 42°42^\circ⁠ there, and then falls. Because of that maximum the light piles up near 42°42^\circ⁠, and that is where the bow is bright.

    • Wrong It will stay 42°42^\circ⁠: that is the rainbow’s angle

      Feedback

      42°42^\circ⁠ is the largest angle the drop sends light back at, not the only one. Far from the rainbow ray the light returns at smaller angles.

    Once the prediction is locked in, the Scene changes

    Angle of incidence
    75 °

    The Scene then shows: 35.75 ° · A drop: the angle between the light coming back out and the sunlight going in, 4r − 2i (the rainbow's angle from the point opposite the Sun); NaN for other elements/nodes/bench/outputs/returnAngle

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    At 75°75^\circ⁠ the light comes back at about 36°36^\circ⁠. On both sides of the rainbow ray the return angle falls, so 42°42^\circ⁠ is a limit: the drops send light at every angle up to it, and most of it right by the limit.

    Worked solution

    1. At i=75°i = 75^\circ⁠: sin⁡r=sin⁡75°1.333=0.725\sin r = \dfrac{\sin 75^\circ}{1.333} = 0.725⁠, so r≈46.5°r \approx 46.5^\circ⁠.
    2. 4r−2i=186−150≈36°4r - 2i = 186 - 150 \approx 36^\circ⁠.
    3. That is less than 42°42^\circ⁠: the angle 4r−2i4r - 2i⁠ rises up to the rainbow ray and then falls.

    If you expected it to grow, notice that rr⁠ grows more slowly than ii⁠ as the light strikes more steeply, so 2i2i⁠ wins.

  6. Step 6 of 9

    Open this step

    Why a bow

    Practice · Choose

    Question

    For red the limit of a water drop is about 42.4°42.4^\circ⁠, and for violet about 40.7°40.7^\circ⁠. In a rainbow, which colour is on the outside, on the bigger arc?

    Correct answer

    • Correct Red

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    59 °
    Shape
    Raindropfixed
    White light
    on
    Show the angles
    On

    Choices

    Shown in a random order.

    • Correct Red

    • Wrong Violet, because it bends more

      Misconception: Thinks violet is on the outside of a rainbow because it bends more.

      Feedback from the catalogue

      Light that bends more in the drop comes back at a smaller angle: the limit is about 40.7°40.7^\circ⁠ for violet and 42.4°42.4^\circ⁠ for red. The bow is a circle round the point opposite the Sun, so the colour with the larger angle, red, is on the outside.

    • Wrong There is no fixed order: it depends on the size of the drops

      Feedback

      The limit depends only on water’s refractive index for each colour, not on the size of the drop. So the order is the same in every primary bow: red outside, violet inside.

    Feedback for a right answer

    Red comes back at a larger angle, so it reaches your eye from drops farther from the point opposite the Sun: from the outer arc. Violet bends more, its limit is smaller, and it is on the inner arc.

    Hint

    The bow is all the drops at a certain angle from the point opposite the Sun: the shadow of your head.

    Worked solution

    1. Every drop 42.4°42.4^\circ⁠ from the point opposite the Sun sends red light to your eye. All those drops form a circle of radius 42.4°42.4^\circ⁠.
    2. The violet drops lie 40.7°40.7^\circ⁠ from the same point: a smaller circle.
    3. So red is outside and violet inside.

    Violet does bend more, but that is exactly why its limit is smaller. Light that bends more in the drop comes back at a smaller angle.

  7. Step 7 of 9

    Open this step

    How far the prism turns it

    Practice · Calculate

    Question

    The prism’s two faces meet at 60°60^\circ⁠. The yellow light strikes the first face at an Angle of incidence of 52°52^\circ⁠ and leaves the second at 56.3°56.3^\circ⁠ from its normal. By how many degrees has it turned from the direction it came in?

    Correct answer

    48.29 ° ± 0.5 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    52 °fixed
    Shape
    Glass prismfixed
    White light
    on
    Show the angles
    On
    Accepted within
    ± 0.5 °
    Computed from the Scene at this step’s setting
    How far the beam's colour (589 nm for white light) is turned from its first direction: through a 60° prism i + e − 60° (NaN if it cannot get out of the second face); through a drop, in, one reflection and out, 180° + 2i − 4r; NaN for other elements/nodes/bench/outputs/deviation

    Any unit of the same quantity is accepted; it is converted before checking.

    Feedback for a right answer

    About 48.3°48.3^\circ⁠. Violet light turns a few degrees more, so the colours spread into a fan.

    Hint

    At each face the ray turns by the difference between the angle outside and the angle inside. Add the two turns, and remember that inside, the two angles together equal the prism’s angle.

    Worked solution

    1. Inside the prism the two angles of refraction add up to the angle between the faces: r1+r2=60°r_1 + r_2 = 60^\circ⁠.
    2. At the first face the ray turns by i−r1i - r_1⁠, and at the second by e−r2e - r_2⁠.
    3. Together: D=i+e−(r1+r2)=52+56.3−60=48.3°D = i + e - (r_1 + r_2) = 52 + 56.3 - 60 = 48.3^\circ⁠.

    Both faces turn the light the same way, towards the prism’s thick base, so the turns add up.

  8. Step 8 of 9

    Open this step

    Back from the drop

    Practice · Calculate

    Question

    The light strikes the raindrop at an Angle of incidence of 30°30^\circ⁠ and bends inwards to 22.0°22.0^\circ⁠. It bends going in, reflects once off the back and bends again coming out. The total turn is D=180°+2i−4rD = 180^\circ + 2i - 4r⁠. By how many degrees has it turned?

    Correct answer

    151.9 ° ± 0.5 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    30 °fixed
    Shape
    Raindropfixed
    White light
    on
    Show the angles
    On
    Accepted within
    ± 0.5 °
    Computed from the Scene at this step’s setting
    How far the beam's colour (589 nm for white light) is turned from its first direction: through a 60° prism i + e − 60° (NaN if it cannot get out of the second face); through a drop, in, one reflection and out, 180° + 2i − 4r; NaN for other elements/nodes/bench/outputs/deviation

    Any unit of the same quantity is accepted; it is converted before checking.

    Feedback for a right answer

    About 152°152^\circ⁠: the light comes back at only 28°28^\circ⁠ from the direction it came from.

    Hint

    Put in i=30°i = 30^\circ⁠ and r=22.0°r = 22.0^\circ⁠. What is missing up to 180°180^\circ⁠ is the angle at which the light comes back to the watcher.

    Worked solution

    1. 2i=60°2i = 60^\circ⁠, and 4r=88.0°4r = 88.0^\circ⁠.
    2. D=180+60−88.0=152°D = 180 + 60 - 88.0 = 152^\circ⁠.
    3. The light has almost turned right back: it leaves 180−152=28°180 - 152 = 28^\circ⁠ from the direction it came from.

    At an angle of incidence of about 59°59^\circ⁠ the turn is smallest, 138°, and the light comes back at 42°42^\circ⁠: the rainbow ray.

  9. Step 9 of 9

    Open this step

    Descartes’ sums

    Practice · Calculate

    Question

    Descartes found that in a drop the turn is smallest when cos⁡2i=n2−13\cos^2 i = \dfrac{n^2 - 1}{3}⁠. For water n=1.333n = 1.333⁠. Find ii⁠, the angle of refraction rr⁠, and the return angle 4r−2i4r - 2i⁠: the angle of the rainbow.

    Correct answer

    42.08 ° ± 0.4 °

    Setup, choices and feedback

    The Scene at this step

    Angle of incidence
    59 °
    Shape
    Raindropfixed
    White light
    on
    Show the angles
    On
    Accepted within
    ± 0.4 °
    Computed from the Scene at this step’s setting
    A drop: the largest return angle any incidence gives at the beam's colour, where the returning light bunches into the bow (about 42° for water); NaN for other elements/nodes/bench/outputs/rainbowAngle

    Any unit of the same quantity is accepted; it is converted before checking.

    Feedback for a right answer

    About 42°42^\circ⁠, at an angle of incidence of about 59°59^\circ⁠: the rainbow ray.

    Hint

    Work out cos⁡i\cos i⁠, then ii⁠. Find rr⁠ from Snell’s law: sin⁡r=sin⁡in\sin r = \dfrac{\sin i}{n}⁠.

    Worked solution

    1. cos⁡2i=1.777−13≈0.259\cos^2 i = \dfrac{1.777 - 1}{3} \approx 0.259⁠, so cos⁡i≈0.509\cos i \approx 0.509⁠ and i≈59.4°i \approx 59.4^\circ⁠.
    2. sin⁡r=sin⁡59.4°1.333≈0.8611.333≈0.646\sin r = \dfrac{\sin 59.4^\circ}{1.333} \approx \dfrac{0.861}{1.333} \approx 0.646⁠, so r≈40.2°r \approx 40.2^\circ⁠.
    3. The return angle: 4×40.2−2×59.4≈160.9−118.8=42.1°4 \times 40.2 - 2 \times 59.4 \approx 160.9 - 118.8 = 42.1^\circ⁠.

    This is the largest angle at which a drop sends light back. The light bunches up around it, which is why the bow is bright there.

Lesson 3 of 6 · About 30 minutes

Lenses

A converging lens gathers light to a focus and a diverging lens spreads it; the thin-lens equation, magnification, real and virtual images, and what happens when half a lens is covered.

Open the lesson

The 6 steps and their answers
  1. Step 1 of 6

    Open this step

    The focal point

    Practice · Predict, then look

    Question

    Rays parallel to the axis meet at the focal point, 5 cm behind the converging lens. What will the same rays do in a diverging lens with the same focal length?

    Correct answer

    • Correct Spread apart, as if they came from a point 5 cm in front of the lens

    Setup, choices and feedback

    The Scene at this step

    Object distance
    12 cmdefaulthidden
    Focal length
    5 cm
    Lens
    Converging
    Draw the rays
    Off
    Other settings
    Source/nodes/bench/props/source = "beam"
    Other settings
    Incidence/nodes/bench/props/incidence = 0

    Choices

    • Correct Spread apart, as if they came from a point 5 cm in front of the lens

    • Wrong Meet farther behind the lens

      Feedback

      A diverging lens is thinner in the middle than at the edges, so it turns the rays near the edges outwards, not inwards. They never meet.

    • Wrong Pass straight through without changing direction

      Feedback

      Only the ray through the centre of the lens carries straight on. The others strike the curved surfaces at a slant, and are refracted.

    Once the prediction is locked in, the Scene changes

    Lens
    Diverging
    Draw the rays
    On

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    The rays leave spreading, and their dashed backward extensions meet at a focal point 5 cm in front of the lens. That is why a diverging lens’s focal length is written as a negative number, f=−5 cmf = -5\ \mathrm{cm}⁠.

    Worked solution

    1. A converging lens is thicker in the middle: it turns every ray towards the axis, and the parallel rays meet at the focal point behind it, a distance f=5 cmf = 5\ \mathrm{cm}⁠ away.
    2. A diverging lens is thinner in the middle: it turns every ray away from the axis, by the same amount.
    3. So the rays leave spreading. Their backward extensions, the dashed lines drawn by Draw the rays, meet at a focal point 5 cm in front of the lens.

    Such a focal point is called virtual: the light never actually passes through it, it only seems to come from it.

  2. Step 2 of 6

    Open this step

    The thin-lens equation

    Practice · Calculate

    Question

    A lit arrow stands 12 cm in front of a converging lens whose focal length is 5 cm. How far behind the lens does the image form?

    Correct answer

    8.571 cm ± 0.1 cm

    Setup, choices and feedback

    The Scene at this step

    Object distance
    12 cmfixed
    Focal length
    5 cmfixed
    Lens
    Convergingfixed
    Draw the rays
    Off
    Other settings
    Labels/nodes/bench/props/labels = false
    Accepted within
    ± 0.1 cm
    Computed from the Scene at this step’s setting
    Lenses: the thin-lens image distance from 1/f = 1/dₒ + 1/dᵢ, a scene unit to the centimetre; negative for a virtual image on the object's side; NaN for other elements/nodes/bench/outputs/imageDistance

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    • 3.53 cm ± 0.1 cm

      Misconception: Adds 1/f and 1/dₒ to find 1/dᵢ, instead of subtracting.

      Feedback from the catalogue

      In the thin-lens equation 1f=1do+1di\dfrac{1}{f} = \dfrac{1}{d_o} + \dfrac{1}{d_i}⁠ the sum is 1f\dfrac{1}{f}⁠. To get 1di\dfrac{1}{d_i}⁠ on its own, subtract: 1di=1f−1do\dfrac{1}{d_i} = \dfrac{1}{f} - \dfrac{1}{d_o}⁠. A quick check: for an object beyond the focal point, a converging lens forms its image beyond the focal point too, farther from the lens than ff⁠.

    • 0.117 cm ± 5%

      Misconception: Finds 1/dᵢ and gives it as dᵢ, forgetting to take the reciprocal.

      Feedback from the catalogue

      Working out 1f−1do\dfrac{1}{f} - \dfrac{1}{d_o}⁠ gives 1di\dfrac{1}{d_i}⁠, in units of one over a centimetre. The image distance is its reciprocal: di=11/f−1/dod_i = \dfrac{1}{1/f - 1/d_o}⁠.

    Feedback for a right answer

    1di=15−112=760\dfrac{1}{d_i} = \dfrac{1}{5} - \dfrac{1}{12} = \dfrac{7}{60}⁠, so di≈8.57 cmd_i \approx 8.57\ \mathrm{cm}⁠. On the bench’s scale the upside-down image stands just past the 8 cm mark.

    Hint

    The thin-lens equation: 1f=1do+1di\dfrac{1}{f} = \dfrac{1}{d_o} + \dfrac{1}{d_i}⁠. Get 1di\dfrac{1}{d_i}⁠ on its own, and remember to turn it over at the end.

    Worked solution

    1. Given: f=5 cmf = 5\ \mathrm{cm}⁠, do=12 cmd_o = 12\ \mathrm{cm}⁠.
    2. Rearrange: 1di=1f−1do=15−112\dfrac{1}{d_i} = \dfrac{1}{f} - \dfrac{1}{d_o} = \dfrac{1}{5} - \dfrac{1}{12}⁠.
    3. Over a common denominator: 12−560=760\dfrac{12 - 5}{60} = \dfrac{7}{60}⁠.
    4. Turn it over: di=607≈8.57 cmd_i = \dfrac{60}{7} \approx 8.57\ \mathrm{cm}⁠.

    If you got about 3.53 cm, you added 15\dfrac{1}{5}⁠ and 112\dfrac{1}{12}⁠ instead of subtracting. And 0.1170.117⁠ is 1di\dfrac{1}{d_i}⁠, before turning it over.

  3. Step 3 of 6

    Open this step

    Magnification

    Practice · Calculate

    Question

    In the same set-up, the object is 12 cm from the lens and the image about 8.57 cm behind it. What is the magnification dido\dfrac{d_i}{d_o}⁠?

    Correct answer

    0.7143 ± 0.02

    Setup, choices and feedback

    The Scene at this step

    Object distance
    12 cmfixed
    Focal length
    5 cmfixed
    Lens
    Convergingfixed
    Draw the rays
    Off
    Other settings
    Labels/nodes/bench/props/labels = false
    Accepted within
    ± 0.02
    Computed from the Scene at this step’s setting
    Lenses: −dᵢ/dₒ, negative for an upside-down (real) image, its size beyond ±1 when enlarged; NaN for other elements/nodes/bench/outputs/magnification

    Wrong answers it recognises

    • 1.4 ± 0.02

      Misconception: Takes the magnification as dₒ/dᵢ instead of dᵢ/dₒ.

      Feedback from the catalogue

      The magnification is the image’s height over the object’s height, and that equals dido\dfrac{d_i}{d_o}⁠: the image distance on top. An image closer to the lens than the object is smaller than it, so its magnification is less than 11⁠.

    Feedback for a right answer

    8.5712≈0.71\dfrac{8.57}{12} \approx 0.71⁠: the image is smaller than the object, about 71%71\%⁠ of its height, and upside down. This is how a camera works: a distant object, a small upside-down image on the sensor.

    Hint

    The magnification is the image’s height over the object’s height, and that equals dido\dfrac{d_i}{d_o}⁠.

    Worked solution

    1. The magnification is the ratio of the image’s height to the object’s, and equals dido\dfrac{d_i}{d_o}⁠.
    2. Substitute: 8.5712≈0.714\dfrac{8.57}{12} \approx 0.714⁠.
    3. The arrow in the Scene is 2.4 cm tall, so the image is 0.714⋅2.4≈1.71 cm0.714 \cdot 2.4 \approx 1.71\ \mathrm{cm}⁠ tall, and upside down.

    If you got 1.41.4⁠, you turned the ratio over. The image is closer to the lens than the object, so it is smaller than it and the magnification is less than 11⁠.

  4. Step 4 of 6

    Open this step

    The same size

    Practice · Reach the target

    Question

    Change Object distance and Focal length until the image is exactly the same size as the object (upside down), then press Check.

    Goal

    • -1 ± 0.01

      At the start of the step: -0.5

    Setup, choices and feedback

    The Scene at this step

    Object distance
    15 cm
    Focal length
    5 cm
    Lens
    Convergingfixed
    Draw the rays
    Off
    Read from the Scene at
    Lenses: −dᵢ/dₒ, negative for an upside-down (real) image, its size beyond ±1 when enlarged; NaN for other elements/nodes/bench/outputs/magnification

    One setting that reaches it

    Object distance
    6 cm
    Focal length
    3 cm

    Feedback for a right answer

    The object at 2f2f⁠, and the image at 2f2f⁠ on the other side: upside down and exactly the same size. Any closer and the image is bigger than the object, which is the arrangement in a projector.

    Feedback for a wrong answer

    Not yet. If the image is smaller than the object, move the arrow closer to the lens; if it is bigger, move it away. Aim for do=2fd_o = 2f⁠.

    Hint

    The image is the object’s size when di=dod_i = d_o⁠. Put that into the thin-lens equation and see what object distance comes out.

    Worked solution

    1. An image the object’s size means a magnification of 11⁠, that is di=dod_i = d_o⁠.
    2. In the thin-lens equation: 1f=1do+1do=2do\dfrac{1}{f} = \dfrac{1}{d_o} + \dfrac{1}{d_o} = \dfrac{2}{d_o}⁠.
    3. So do=2fd_o = 2f⁠: the object at twice the focal length.

    With f=5 cmf = 5\ \mathrm{cm}⁠ put the arrow at 10 cm, and the image forms 10 cm behind the lens, upside down and the same height. Any other pair with do=2fd_o = 2f⁠ works too, such as 12 cm with 6 cm.

  5. Step 5 of 6

    Open this step

    A magnifying glass

    Practice · Predict, then look

    Question

    The arrow stands 7.5 cm from the lens (f=5 cmf = 5\ \mathrm{cm}⁠), and the image is real, upside down and enlarged. What will happen when it is brought to 3 cm, closer than the focal point?

    Correct answer

    • Correct A virtual image will form: upright and enlarged, on the same side as the object

    Setup, choices and feedback

    The Scene at this step

    Object distance
    7.5 cm
    Focal length
    5 cmfixed
    Lens
    Convergingfixed
    Draw the rays
    Off

    Choices

    • Correct A virtual image will form: upright and enlarged, on the same side as the object

    • Wrong The real image will grow even more and move farther away

      Feedback

      When the object is closer than the focal point, the lens cannot bend the rays enough for them to meet behind it, so there is no real image there.

    • Wrong There will be no image at all

      Misconception: Thinks a converging lens forms no image at all when the object is closer than the focal point.

      Feedback from the catalogue

      When the object is closer than the focal point, the rays leave the lens still spreading, so they never meet on any screen. But an eye looking through the lens sees them as if they came from a point further back: that is a virtual image, upright and enlarged. This is how a magnifying glass works.

    Once the prediction is locked in, the Scene changes

    Object distance
    3 cm
    Draw the rays
    On

    The Scene then shows: 2.5 · Lenses: −dᵢ/dₒ, negative for an upside-down (real) image, its size beyond ±1 when enlarged; NaN for other elements/nodes/bench/outputs/magnification

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    The rays leave the lens spreading, and their backward extensions meet 7.5 cm in front of the lens: a virtual image, upright, 2.5 times as big.

    Worked solution

    1. The thin-lens equation with f=5 cmf = 5\ \mathrm{cm}⁠ and do=3 cmd_o = 3\ \mathrm{cm}⁠: 1di=15−13=−215\dfrac{1}{d_i} = \dfrac{1}{5} - \dfrac{1}{3} = -\dfrac{2}{15}⁠.
    2. So di=−7.5 cmd_i = -7.5\ \mathrm{cm}⁠. The minus sign says the image is on the same side as the object, in front of the lens: a virtual image.
    3. The magnification: 7.53=2.5\dfrac{7.5}{3} = 2.5⁠, and the image is upright.

    The rays never meet behind the lens, so no screen will catch the image. But an eye looking through the lens sees an upright arrow 2.5 times as big: a magnifying glass.

  6. Step 6 of 6

    Open this step

    Half a lens

    Practice · Choose

    Question

    The lens forms a sharp image of the arrow on a screen. The top half of the lens is covered with card. What will happen to the image on the screen?

    Correct answer

    • Correct The image will stay whole, but dimmer

    Setup, choices and feedback

    The Scene at this step

    Object distance
    12 cm
    Focal length
    5 cm
    Lens
    Converging
    Draw the rays
    Off

    Choices

    Shown in a random order.

    • Correct The image will stay whole, but dimmer

    • Wrong Half of the image will disappear

      Misconception: Thinks covering half a lens cuts off half of the image.

      Feedback from the catalogue

      Every point of the object sends light to every part of the lens, and every part of the lens sends that light to the same point of the image. Cover half the lens and each point of the image gets half the light, but it still gets it. The image stays whole, only dimmer.

    • Wrong The image will move and blur

      Feedback

      The bottom half of the lens still sends the rays from each point of the arrow to the same point of the image, so the image stays sharp and in the same place.

    • Wrong Nothing will change

      Feedback

      The card stops half the light reaching the lens, so something does change: the brightness.

    Feedback for a right answer

    Every part of the lens forms the whole image, because light from every point of the object reaches the whole lens. Half a lens means half the light, not half the image.

    Worked solution

    1. Every point of the arrow sends light to every part of the lens. The Scene shows it at the arrow’s tip: several rays leave it for different heights of the lens.
    2. The lens sends all of those rays, from every height, to the same point of the image.
    3. With the top half covered, only the rays through the bottom half are left, but they still reach the same points of the image.

    So every point of the image gets about half the light: the image is whole, in the same place and the same size, and dimmer.

Lesson 4 of 6 · About 20 minutes

Diffraction and two slits

A wave passing through an opening spreads more the narrower the opening is compared with its wavelength; why you hear round a corner but cannot see, and the fringes of two slits, in water and in light.

Open the lesson

The 4 steps and their answers
  1. Step 1 of 4

    Open this step

    A narrow gap

    Practice · Predict, then look

    Question

    The opening is 10 cm wide, four wavelengths, and the wave passes through it as a straight beam. What will happen when the opening is narrowed to 1.5 cm, less than one wavelength?

    Correct answer

    • Correct The wave will spread in half-circles through the whole tank behind the wall

    Setup, choices and feedback

    The Scene at this step

    Opening width
    10 cm
    Barrier
    One gapfixed
    Show the calm water
    Off

    Choices

    • Correct The wave will spread in half-circles through the whole tank behind the wall

    • Wrong A narrower straight beam will pass through

      Misconception: Thinks a narrower gap lets through a narrower straight beam, as if the wave were a stream of particles.

      Feedback from the catalogue

      A stream of particles would behave like that, but a wave does the opposite. The narrower the opening compared with the wavelength, the more it acts like a single point source, and the wave spreads from it in half-circles in every direction. A straight beam with sharp shadows comes from an opening much wider than the wavelength.

    • Wrong The wave will not pass at all

      Feedback

      A wave passes even through an opening narrower than its wavelength. What gets through is weaker, but it spreads in every direction.

    Once the prediction is locked in, the Scene changes

    Opening width
    1.5 cm

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    An opening narrower than the wavelength becomes a new source, and the wave spreads from it in half-circles through the whole tank. The narrower the opening compared with the wavelength, the stronger the diffraction.

    Worked solution

    1. The wavelength in the tank is λ=vf=2510=2.5 cm\lambda = \dfrac{v}{f} = \dfrac{25}{10} = 2.5\ \mathrm{cm}⁠.
    2. The wide opening, 10 cm, is 44⁠ wavelengths: ripples from different parts of it cancel each other to the sides, leaving a straight beam.
    3. The narrow opening, 1.5 cm, is less than one wavelength: it acts like a single point source, and the wave spreads from it in half-circles.

    This is diffraction: the narrower the opening compared with the wavelength, the more the wave spreads.

  2. Step 2 of 4

    Open this step

    Sound and light

    Practice · Choose

    Question

    Through an open door you hear a friend standing round the corner in the next room, but you cannot see them. Why?

    Correct answer

    • Correct Sound’s wavelength is about the width of the door, and light’s is about a million times smaller

    Setup, choices and feedback

    The Scene at this step

    Opening width
    2.5 cm
    Barrier
    One gap
    Show the calm water
    Off

    Choices

    Shown in a random order.

    • Correct Sound’s wavelength is about the width of the door, and light’s is about a million times smaller

    • Wrong Light is not a wave, so it does not diffract

      Misconception: Thinks light does not diffract (only sound or water waves do), so it always casts sharp shadows.

      Feedback from the catalogue

      Light diffracts too, like every wave. But its wavelength is less than a thousandth of a millimetre, far smaller than a door or a window, so through everyday openings the diffraction is negligible and light travels in straight lines. Through a narrow enough opening, such as a slit tenths of a millimetre wide, you see light spread out into bright and dark fringes.

    • Wrong Sound passes through the walls, and light does not

      Feedback

      A little sound does pass through walls, but through an open door it mostly goes through the opening, and spreads round the corner.

    • Wrong Light is too fast to bend

      Feedback

      Speed does not decide diffraction. What decides it is the ratio of the wavelength to the size of the opening.

    Feedback for a right answer

    Sound has a wavelength of about a metre, the size of a door, so it spreads round the corner. Light’s wavelength is less than a thousandth of a millimetre, and the door is a million times wider: it goes through almost in a straight line.

    Worked solution

    1. How much a wave spreads beyond an opening depends on the ratio of its wavelength to the opening’s width.
    2. The sound of speech, at a few hundred hertz, has a wavelength of about a metre: λ=vf≈340340=1 m\lambda = \dfrac{v}{f} \approx \dfrac{340}{340} = 1\ \mathrm{m}⁠, about the width of a door. So it diffracts strongly and reaches round the corner.
    3. Visible light has a wavelength of about 500 nm, 5×10−75 \times 10^{-7}⁠ metres, about a million times smaller than the door. So it passes through almost in a straight line and leaves a sharp shadow.

    Light diffracts too, but only through very narrow openings, tenths of a millimetre wide or less.

  3. Step 3 of 4

    Open this step

    Two slits

    Practice · Calculate

    Question

    The two slits are 10 cm apart, centre to centre, and the waves are 2.5 cm long. Far from the slits, at what angle from straight ahead is the first calm line?

    Correct answer

    7.18 ° ± 0.3 °

    Setup, choices and feedback

    The Scene at this step

    Opening width
    2.5 cm
    Barrier
    Two slitsfixed
    Show the calm water
    On
    Accepted within
    ± 0.3 °
    A fixed value in the question

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    • 14.48 ° ± 0.4 °

      Misconception: Uses d·sin θ = λ (the first bright line beside the middle) for the first calm or dark line.

      Feedback from the catalogue

      When dsin⁡θ=λd \sin\theta = \lambda⁠ the waves from the two slits arrive a whole wavelength apart, crest meets crest, and that is a bright fringe. A calm line lies where they arrive half a wavelength apart, crest meeting trough: the first one at dsin⁡θ=λ2d \sin\theta = \dfrac{\lambda}{2}⁠.

    • 0.125 ° ± 5%

      Misconception: Stops at the sine (a ratio between −1 and 1) and gives it as the angle.

      Feedback from the catalogue

      The number that comes out of Snell’s law or of sin⁡θc=1n\sin\theta_c = \dfrac{1}{n}⁠ is the sine of the angle, a ratio without units, always between 00⁠ and 11⁠ here. To get the angle itself takes one more step: θ=sin⁡−1(…)\theta = \sin^{-1}(\ldots)⁠, in degrees.

    Feedback for a right answer

    sin⁡θ=λ/2d=1.2510=0.125\sin\theta = \dfrac{\lambda / 2}{d} = \dfrac{1.25}{10} = 0.125⁠, so θ≈7.2°\theta \approx 7.2^\circ⁠. With Show the calm water on you can see two such calm lines, one on each side of the middle.

    Hint

    In a direction θ\theta⁠ the path from one slit is longer than from the other by dsin⁡θd \sin\theta⁠. A calm line lies where that difference is half a wavelength.

    Worked solution

    1. Given: d=10 cmd = 10\ \mathrm{cm}⁠, λ=2.5 cm\lambda = 2.5\ \mathrm{cm}⁠.
    2. On the first calm line the waves from the two slits arrive half a wavelength apart, and crest meets trough: dsin⁡θ=λ2d \sin\theta = \dfrac{\lambda}{2}⁠.
    3. Substitute: sin⁡θ=1.2510=0.125\sin\theta = \dfrac{1.25}{10} = 0.125⁠.
    4. θ=sin⁡−1(0.125)≈7.2°\theta = \sin^{-1}(0.125) \approx 7.2^\circ⁠.

    If you got about 14.5°14.5^\circ⁠, you used dsin⁡θ=λd \sin\theta = \lambda⁠: there the difference is a whole wavelength, crest meets crest, and that is the first bright fringe beside the middle.

  4. Step 4 of 4

    Open this step

    Young's experiment

    Practice · Calculate

    Question

    Red laser light, of wavelength 650 nm, passes through two slits 0.25 mm apart and lights a wall 2 m away. How far apart are two neighbouring bright fringes on the wall?

    Correct answer

    5.2 mm ± 3%

    Setup, choices and feedback

    The Scene at this step

    Opening width
    2.5 cm
    Barrier
    Two slits
    Show the calm water
    On
    Accepted within
    ± 3%
    A fixed value in the question

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    Feedback for a right answer

    Δy=λLd=650×10−9⋅20.25×10−3=5.2×10−3 m\Delta y = \dfrac{\lambda L}{d} = \dfrac{650 \times 10^{-9} \cdot 2}{0.25 \times 10^{-3}} = 5.2 \times 10^{-3}\ \mathrm{m}⁠: a fringe about every half centimetre. This is how Thomas Young showed that light is a wave.

    Hint

    At small angles sin⁡θ≈tan⁡θ=yL\sin\theta \approx \tan\theta = \dfrac{y}{L}⁠, so the bright fringes lie at y=mλLdy = \dfrac{m \lambda L}{d}⁠. Turn every length into metres first.

    Worked solution

    1. Given, in metres: λ=650×10−9 m\lambda = 650 \times 10^{-9}\ \mathrm{m}⁠, d=0.25×10−3 md = 0.25 \times 10^{-3}\ \mathrm{m}⁠, L=2 mL = 2\ \mathrm{m}⁠.
    2. Bright fringe number mm⁠ lies at the angle where dsin⁡θ=mλd \sin\theta = m\lambda⁠. The angles are small, so sin⁡θ≈tan⁡θ=yL\sin\theta \approx \tan\theta = \dfrac{y}{L}⁠, and ym=mλLdy_m = \dfrac{m \lambda L}{d}⁠.
    3. The distance between neighbouring fringes: Δy=λLd=650×10−9⋅20.25×10−3=5.2×10−3 m\Delta y = \dfrac{\lambda L}{d} = \dfrac{650 \times 10^{-9} \cdot 2}{0.25 \times 10^{-3}} = 5.2 \times 10^{-3}\ \mathrm{m}⁠.
    4. That is 5.2 mm5.2\ \mathrm{mm}⁠.

    If you got 0.00520.0052⁠ millimetres, you put dd⁠ in millimetres and λ\lambda⁠ in metres. The slits have to be very close together because light’s wavelength is so small: with slits a centimetre apart the fringes would be too crowded to see.

Lesson 5 of 6 · About 25 minutes

Polarisation

Light is a transverse wave, and a polarising filter picks the direction it shakes in: half of unpolarised light, Malus's law, a third filter that brings light back, and polarising sunglasses.

Open the lesson

The 5 steps and their answers
  1. Step 1 of 5

    Open this step

    The first filter

    Practice · Choose

    Question

    The lamp’s light is unpolarised. What share of it gets through the first polarising filter?

    Correct answer

    • Correct Half, whichever way the filter is turned

    Setup, choices and feedback

    The Scene at this step

    Angle between filters
    0 °
    Add a third filter
    Off

    Choices

    Shown in a random order.

    • Correct Half, whichever way the filter is turned

    • Wrong All of it, because the filter is not crossed with anything yet

      Feedback

      A polarising filter passes only the part of the shaking along its axis. Unpolarised light shakes in every direction, so some of it is absorbed already in the first filter.

    • Wrong It depends on which way the filter is turned

      Misconception: Thinks how much unpolarised light the first filter passes depends on which way the filter is turned.

      Feedback from the catalogue

      In unpolarised light the electric field shakes in every direction across the beam equally, switching direction very fast. So there is no preferred direction, and a polarising filter passes half of it on average, whichever way it is turned. What the filter’s direction does decide is the direction the outgoing light is polarised in.

    • Wrong None, it takes two filters for light to pass

      No feedback of its own; the learner sees the standard message

      Not yet. Look again and try once more.

    Feedback for a right answer

    Unpolarised light has no preferred direction, so any filter passes half of it on average, whichever way it faces. What the filter does decide is the polarisation of the light that leaves.

    Worked solution

    1. In unpolarised light the electric field shakes in every direction across the beam, switching direction at random.
    2. From a shaking at an angle θ\theta⁠ to the filter’s axis, the share cos⁡2θ\cos^2\theta⁠ of the intensity passes.
    3. The average of cos⁡2θ\cos^2\theta⁠ over every direction is 12\tfrac12⁠, because cos⁡2θ+sin⁡2θ=1\cos^2\theta + \sin^2\theta = 1⁠ and the directions where cos⁡2θ\cos^2\theta⁠ is large are balanced exactly by those where it is small.

    So the first filter passes half the light, and the light leaving it is polarised along its axis.

  2. Step 2 of 5

    Open this step

    Malus's law

    Practice · Calculate

    Question

    The last filter is turned 30°30^\circ⁠ from the first. What percentage of the lamp’s light reaches the screen?

    Correct answer

    37.5 ± 0.5

    Setup, choices and feedback

    The Scene at this step

    Angle between filters
    30 °fixed
    Add a third filter
    Offfixed
    Accepted within
    ± 0.5
    Computed from the Scene at this step’s setting
    Share of the lamp's light that reaches the screen, ½ × transmitted/nodes/bench/outputs/screen

    Wrong answers it recognises

    • 75 ± 0.5

      Misconception: Applies Malus's law to the lamp's light and forgets that the first filter already passes only half.

      Feedback from the catalogue

      Malus’s law, I=I1cos⁡2θI = I_1 \cos^2\theta⁠, starts from I1I_1⁠, the polarised light that left the first filter. The lamp’s light is unpolarised, and the first filter passes only half of it. So from the lamp to the screen: 12cos⁡2θ\tfrac12 \cos^2\theta⁠.

    • 43.3 ± 0.5

      Misconception: Uses cos θ instead of cos²θ for the share of polarised light a filter passes.

      Feedback from the catalogue

      The filter passes the part of the field along its axis, which is the field times cos⁡θ\cos\theta⁠. But brightness goes as the square of the field, so the intensity that passes is I1cos⁡2θI_1 \cos^2\theta⁠. At 60°60^\circ⁠, for instance, half the field gets through and only a quarter of the light.

    Feedback for a right answer

    12cos⁡230°=12⋅0.75=0.375\tfrac12 \cos^2 30^\circ = \tfrac12 \cdot 0.75 = 0.375⁠, that is 37.5%37.5\%⁠. The chart shows 75%75\%⁠ because it measures from the polarised light, after the first filter.

    Hint

    Two stages: the first filter passes half of the unpolarised light, and the second passes the share cos⁡2θ\cos^2\theta⁠ of the polarised light.

    Worked solution

    1. The first filter passes half of the unpolarised light: I1=12I0I_1 = \tfrac12 I_0⁠.
    2. Malus’s law for the second filter: I=I1cos⁡230°=I1⋅(32)2=0.75 I1I = I_1 \cos^2 30^\circ = I_1 \cdot \left(\tfrac{\sqrt3}{2}\right)^2 = 0.75\, I_1⁠.
    3. Together: I=12⋅0.75 I0=0.375 I0I = \tfrac12 \cdot 0.75\, I_0 = 0.375\, I_0⁠, that is 37.5%37.5\%⁠.

    The chart beside the Scene shows 75%75\%⁠: that is the share of the polarised light, after the first filter. If you answered 7575⁠, you forgot the half the first filter stops. And 43.343.3⁠ comes from using cos⁡θ\cos\theta⁠ instead of cos⁡2θ\cos^2\theta⁠.

  3. Step 3 of 5

    Open this step

    A third filter

    Practice · Predict, then look

    Question

    The filters are crossed, at 90°90^\circ⁠, and the screen is dark. A third filter, turned to 45°45^\circ⁠, slides in between them. What will happen to the screen?

    Correct answer

    • Correct It will brighten: some light will reach it

    Setup, choices and feedback

    The Scene at this step

    Angle between filters
    90 °fixed
    Add a third filter
    Off

    Choices

    • Wrong It will stay dark: another filter can only stop more light

      Misconception: Thinks adding a filter can only take light away, so a third filter cannot brighten crossed filters.

      Feedback from the catalogue

      A polarising filter does not only block: it also turns the polarisation of the light it passes to the direction of its axis. A middle filter at 45°45^\circ⁠ passes half the light and polarises it at 45°45^\circ⁠, and now the last filter is only 45°45^\circ⁠ away from it rather than 90°90^\circ⁠, so it passes half too. A quarter of the light reaches the screen instead of none.

    • Correct It will brighten: some light will reach it

    • Wrong It will be as bright as with aligned filters

      Feedback

      Each of the two steps, 45°45^\circ⁠ and another 45°45^\circ⁠, passes only half the light. Aligned filters stop none of the polarised light.

    Once the prediction is locked in, the Scene changes

    Add a third filter
    On

    The Scene then shows: 0.25 · Share of the polarised light (past the first filter) that reaches the screen: cos²θ (Malus's law), cos⁴(θ/2) with the middle filter in the beam; the chart's percentage/nodes/bench/outputs/transmitted

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    A quarter of the polarised light reaches the screen: the middle filter passes half and turns the polarisation to 45°45^\circ⁠, and the last filter passes another half. On the chart, the dot jumps to the orange curve.

    Worked solution

    1. After the first filter the light is polarised upright.
    2. The middle filter at 45°45^\circ⁠ passes cos⁡245°=12\cos^2 45^\circ = \tfrac12⁠ of the light, and polarises it afresh at 45°45^\circ⁠.
    3. The last filter, at 90°90^\circ⁠, is now only 45°45^\circ⁠ from the direction of polarisation, so it passes 12\tfrac12⁠ too.
    4. Together: 12⋅12=14\tfrac12 \cdot \tfrac12 = \tfrac14⁠ of the polarised light, that is 0.250.25⁠.

    Without the middle filter, cos⁡290°=0\cos^2 90^\circ = 0⁠. The extra filter adds no light; it turns the polarisation in two smaller steps, and each step loses less.

  4. Step 4 of 5

    Open this step

    Three quarters

    Practice · Reach the target

    Question

    Turn Angle between filters so that exactly three quarters of the polarised light reaches the screen, then press Check. Try to work out the angle before you move anything.

    Goal

    • 0.75 ± 0.01

      At the start of the step: 1

    Setup, choices and feedback

    The Scene at this step

    Angle between filters
    0 °
    Add a third filter
    Offfixed
    Read from the Scene at
    Share of the polarised light (past the first filter) that reaches the screen: cos²θ (Malus's law), cos⁴(θ/2) with the middle filter in the beam; the chart's percentage/nodes/bench/outputs/transmitted

    One setting that reaches it

    Angle between filters
    30 °

    Feedback for a right answer

    cos⁡230°=(32)2=34\cos^2 30^\circ = \left(\tfrac{\sqrt3}{2}\right)^2 = \tfrac34⁠. On the chart, the dot sits on the blue curve at 30°30^\circ⁠ and 75%75\%⁠.

    Feedback for a wrong answer

    Not yet. If more than 75%75\%⁠ gets through, increase the angle; if less, decrease it.

    Hint

    Solve cos⁡2θ=34\cos^2\theta = \tfrac34⁠: what is cos⁡θ\cos\theta⁠, and at what angle?

    Worked solution

    1. Malus’s law: the share that passes is cos⁡2θ\cos^2\theta⁠, and you need cos⁡2θ=0.75\cos^2\theta = 0.75⁠.
    2. cos⁡θ=0.75=32≈0.866\cos\theta = \sqrt{0.75} = \dfrac{\sqrt3}{2} \approx 0.866⁠.
    3. θ=cos⁡−1(0.866)=30°\theta = \cos^{-1}(0.866) = 30^\circ⁠.

    At 29°29^\circ⁠ already 76.5%76.5\%⁠ passes, and at 31°31^\circ⁠ only 73.5%73.5\%⁠: Malus’s law is sensitive to the angle in the middle of its range.

  5. Step 5 of 5

    Open this step

    Glare

    Practice · Choose

    Question

    Polarising sunglasses cut the glare from a wet road, and colours look the same through them. What do they do?

    Correct answer

    • Correct Their axis is upright, so they stop most of the reflected light, which is mostly polarised sideways

    Setup, choices and feedback

    The Scene at this step

    Angle between filters
    90 °
    Add a third filter
    Off

    Choices

    Shown in a random order.

    • Correct Their axis is upright, so they stop most of the reflected light, which is mostly polarised sideways

    • Wrong They filter out the brightest colours

      Misconception: Thinks a polarising filter works by removing colours or dimming some colours more than others.

      Feedback from the catalogue

      A polarising filter picks a direction of shaking, not a colour: it passes the part of the field along its axis at almost every wavelength alike. So polarising sunglasses do not change colours; they mainly weaken glare, light reflected from water or a road whose shaking is mostly sideways.

    • Wrong They block light coming from below, like a blind

      Feedback

      A polarising filter picks the direction the electric field shakes in, not the direction the light comes from.

    • Wrong They simply darken all the light equally

      Feedback

      Ordinary dark glasses do that. Polarising glasses weaken the reflected light far more than the rest, so the glare goes and the view stays.

    Feedback for a right answer

    Glare is mostly polarised sideways, and the glasses’ axis is upright, like crossed filters. A polarising filter picks a direction of shaking, not a colour, so the colours do not change.

    Worked solution

    1. Light reflected from a level surface, like water or a wet road, is mostly polarised sideways.
    2. The sunglasses’ axis is upright, at 90°90^\circ⁠ to the glare’s polarisation. By Malus’s law, cos⁡290°=0\cos^2 90^\circ = 0⁠, so most of the glare is stopped.
    3. The rest of the light is unpolarised, and the glasses pass half of it, at almost every colour alike.

    Tilt your head by 90°90^\circ⁠ wearing such glasses and the glare comes back: their axis is now sideways.

Lesson 6 of 6 · About 25 minutes

The electromagnetic spectrum

Radio, light and X-rays are the same wave at different lengths: one speed in a vacuum, frequency from wavelength, brightness against colour, and the energy of a single photon.

Open the lesson

The 5 steps and their answers
  1. Step 1 of 5

    Open this step

    One family

    Practice · Choose

    Question

    A radio wave, visible light and X-rays set out together from a distant star. Which reaches Earth first, through empty space?

    Correct answer

    • Correct They all arrive together: in a vacuum they all travel at the speed of light

    Setup, choices and feedback

    The Scene at this step

    Wavelength (powers of ten)
    1 log m
    Brightness
    60 %
    Add the magnetic field
    Off

    Choices

    Shown in a random order.

    • Correct They all arrive together: in a vacuum they all travel at the speed of light

    • Wrong The X-rays, because they shake fastest

      Misconception: Thinks electromagnetic waves of different wavelengths travel at different speeds in a vacuum.

      Feedback from the catalogue

      In a vacuum all electromagnetic waves travel at the same speed, the speed of light c≈3×108 m/sc \approx 3 \times 10^8\ \mathrm{m/s}⁠, from radio waves to gamma rays. What tells them apart is the wavelength, and so the frequency: f=cλf = \dfrac{c}{\lambda}⁠. A shorter wave shakes faster, but does not move faster.

    • Wrong The radio wave, because each of its strides is long

      Misconception: Thinks electromagnetic waves of different wavelengths travel at different speeds in a vacuum.

      Feedback from the catalogue

      In a vacuum all electromagnetic waves travel at the same speed, the speed of light c≈3×108 m/sc \approx 3 \times 10^8\ \mathrm{m/s}⁠, from radio waves to gamma rays. What tells them apart is the wavelength, and so the frequency: f=cλf = \dfrac{c}{\lambda}⁠. A shorter wave shakes faster, but does not move faster.

    • Wrong The radio wave will never arrive, because space has no air to carry it

      Misconception: Thinks radio waves are sound waves.

      Feedback from the catalogue

      Radio waves are electromagnetic waves, like light: electric and magnetic fields that need no medium, so they cross empty space too. Sound is a wave of pressure in the air, about a million times slower. A radio receiver picks up the electromagnetic wave, and only its loudspeaker turns the information in it into sound.

    Feedback for a right answer

    The whole electromagnetic spectrum travels through a vacuum at cc⁠. What changes along it is the wavelength, and with it the frequency: f=cλf = \dfrac{c}{\lambda}⁠.

    Worked solution

    1. All these waves are electromagnetic waves: electric and magnetic fields that need no medium.
    2. In a vacuum they all travel at the same speed, c≈3×108 m/sc \approx 3 \times 10^8\ \mathrm{m/s}⁠.
    3. They differ only in wavelength, and so in frequency: f=cλf = \dfrac{c}{\lambda}⁠. A short wave has a high frequency, but not a higher speed.

    In the Scene, going from Radio to X-ray, the wave gets shorter and shakes faster, but keeps moving forward at the same pace.

  2. Step 2 of 5

    Open this step

    Frequency

    Practice · Calculate

    Question

    The wavelength in the Scene is 10−6.310^{-6.3}⁠ metres, about 501 nm: green light. What is its frequency? Use c=3.00×108 m/sc = 3.00 \times 10^8\ \mathrm{m/s}⁠.

    Correct answer

    598.2 THz ± 2%

    Setup, choices and feedback

    The Scene at this step

    Wavelength (powers of ten)
    -6.3 log mfixed
    Brightness
    60 %
    Add the magnetic field
    Offdefault
    Accepted within
    ± 2%
    Computed from the Scene at this step’s setting
    The frequency in a vacuum, f = c/λ/nodes/wave/outputs/frequency

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    Feedback for a right answer

    f=cλ=3.00×1085.01×10−7≈5.99×1014 Hzf = \dfrac{c}{\lambda} = \dfrac{3.00 \times 10^8}{5.01 \times 10^{-7}} \approx 5.99 \times 10^{14}\ \mathrm{Hz}⁠, about 600 THz.

    Hint

    Every wave obeys v=fλv = f \lambda⁠, and in a vacuum v=cv = c⁠. Turn the wavelength into metres first. A terahertz, THz, is 101210^{12}⁠ hertz.

    Worked solution

    1. Given: c=3.00×108 m/sc = 3.00 \times 10^8\ \mathrm{m/s}⁠, λ=501×10−9 m=5.01×10−7 m\lambda = 501 \times 10^{-9}\ \mathrm{m} = 5.01 \times 10^{-7}\ \mathrm{m}⁠.
    2. From c=fλc = f\lambda⁠: f=cλf = \dfrac{c}{\lambda}⁠.
    3. Substitute: f=3.00×1085.01×10−7≈5.99×1014 Hzf = \dfrac{3.00 \times 10^8}{5.01 \times 10^{-7}} \approx 5.99 \times 10^{14}\ \mathrm{Hz}⁠.
    4. That is about 599 THz: nearly six hundred trillion shakes a second.

    If you got about 6×1056 \times 10^5⁠ hertz, you put in 501501⁠ instead of 5.01×10−75.01 \times 10^{-7}⁠: nanometres instead of metres.

  3. Step 3 of 5

    Open this step

    Brightness and colour

    Practice · Predict, then look

    Question

    The screen shows red light, at a Brightness of 30%30\%⁠. What will change in the wave when the brightness is turned up to 100%100\%⁠?

    Correct answer

    • Correct Only its height: the wavelength, the frequency and the colour will stay

    Setup, choices and feedback

    The Scene at this step

    Wavelength (powers of ten)
    -6.2 log mfixed
    Brightness
    30 %
    Add the magnetic field
    Offdefault

    Choices

    • Correct Only its height: the wavelength, the frequency and the colour will stay

    • Wrong The wavelength will shorten and the light will turn bluer

      Misconception: Thinks a brighter beam has a higher frequency or more energy per photon (or a different colour).

      Feedback from the catalogue

      Brightness is how many photons arrive each second, and the height of the wave. The frequency, the wavelength and the colour do not change when the light is turned up, and neither does the energy of each photon: E=hfE = hf⁠ depends only on the frequency. Bright red light is many red photons, each one weaker than a single blue photon.

    • Wrong The wave will move forward faster

      Misconception: Thinks electromagnetic waves of different wavelengths travel at different speeds in a vacuum.

      Feedback from the catalogue

      In a vacuum all electromagnetic waves travel at the same speed, the speed of light c≈3×108 m/sc \approx 3 \times 10^8\ \mathrm{m/s}⁠, from radio waves to gamma rays. What tells them apart is the wavelength, and so the frequency: f=cλf = \dfrac{c}{\lambda}⁠. A shorter wave shakes faster, but does not move faster.

    Once the prediction is locked in, the Scene changes

    Brightness
    100 %

    A prediction is never marked as a failure: the learner sees the outcome and the explanation either way.

    Feedback for a right answer

    The wave gets taller, and nothing else changes: the wavelength, the frequency, the colour and the speed. Brighter light is more photons, not stronger photons.

    Worked solution

    1. Brightness sets the wave’s amplitude, the height of the electric field, and with it how much energy arrives each second.
    2. The wavelength (10−6.210^{-6.2}⁠ metres, about 631 nm) does not depend on brightness, so the frequency f=cλ≈4.75×1014 Hzf = \dfrac{c}{\lambda} \approx 4.75 \times 10^{14}\ \mathrm{Hz}⁠ and the colour stay too.
    3. The speed is cc⁠, always.

    In terms of photons: brighter light is more photons each second, and each one carries the same energy E=hfE = hf⁠ as before.

  4. Step 4 of 5

    Open this step

    The energy of a photon

    Practice · Calculate

    Question

    Violet light, of wavelength 10−6.410^{-6.4}⁠ metres, about 398 nm. How much energy does one of its photons carry? Use h=6.63×10−34 J⋅sh = 6.63 \times 10^{-34}\ \mathrm{J \cdot s}⁠ and c=3.00×108 m/sc = 3.00 \times 10^8\ \mathrm{m/s}⁠, and answer in joules or electronvolts.

    Correct answer

    3.114 eV ± 2%

    Setup, choices and feedback

    The Scene at this step

    Wavelength (powers of ten)
    -6.4 log mfixed
    Brightness
    60 %
    Add the magnetic field
    Offdefault
    Accepted within
    ± 2%
    Computed from the Scene at this step’s setting
    The energy of one photon, E = h·f (Planck's constant h)/nodes/wave/outputs/photonEnergy

    Any unit of the same quantity is accepted; it is converted before checking.

    Wrong answers it recognises

    Feedback for a right answer

    E=hcλ=6.63×10−34⋅3.00×1083.98×10−7≈5.0×10−19 JE = \dfrac{hc}{\lambda} = \dfrac{6.63 \times 10^{-34} \cdot 3.00 \times 10^8}{3.98 \times 10^{-7}} \approx 5.0 \times 10^{-19}\ \mathrm{J}⁠, about 3.1 eV. That is already close to the energy of a chemical bond.

    Hint

    E=hfE = hf⁠, and f=cλf = \dfrac{c}{\lambda}⁠, so E=hcλE = \dfrac{hc}{\lambda}⁠, with λ\lambda⁠ in metres. One electronvolt is 1.60×10−191.60 \times 10^{-19}⁠ joules.

    Worked solution

    1. Given: λ=3.98×10−7 m\lambda = 3.98 \times 10^{-7}\ \mathrm{m}⁠, h=6.63×10−34 J⋅sh = 6.63 \times 10^{-34}\ \mathrm{J \cdot s}⁠, c=3.00×108 m/sc = 3.00 \times 10^8\ \mathrm{m/s}⁠.
    2. The frequency: f=cλ=3.00×1083.98×10−7≈7.54×1014 Hzf = \dfrac{c}{\lambda} = \dfrac{3.00 \times 10^8}{3.98 \times 10^{-7}} \approx 7.54 \times 10^{14}\ \mathrm{Hz}⁠.
    3. The energy: E=hf≈6.63×10−34⋅7.54×1014≈5.00×10−19 JE = hf \approx 6.63 \times 10^{-34} \cdot 7.54 \times 10^{14} \approx 5.00 \times 10^{-19}\ \mathrm{J}⁠.
    4. In electronvolts: 5.00×10−191.60×10−19≈3.1 eV\dfrac{5.00 \times 10^{-19}}{1.60 \times 10^{-19}} \approx 3.1\ \mathrm{eV}⁠.

    If you got a number a billion times too small, you put in λ=398\lambda = 398⁠, in nanometres. A red photon, about 700 nm, carries only about 1.8 eV.

  5. Step 5 of 5

    Open this step

    Energy per photon

    Practice · Choose

    Question

    A radio mast transmits thousands of watts, far more energy each second than a dentist’s X-ray machine. Yet X-rays can break molecules in cells, and radio waves cannot. Why?

    Correct answer

    • Correct Each X-ray photon carries about ten billion times the energy of a radio photon, and a molecule breaks only for a photon with enough energy

    Setup, choices and feedback

    The Scene at this step

    Wavelength (powers of ten)
    -10 log m
    Brightness
    60 %
    Add the magnetic field
    Offdefault

    Choices

    Shown in a random order.

    • Correct Each X-ray photon carries about ten billion times the energy of a radio photon, and a molecule breaks only for a photon with enough energy

    • Wrong X-rays travel faster, so they hit harder

      Misconception: Thinks electromagnetic waves of different wavelengths travel at different speeds in a vacuum.

      Feedback from the catalogue

      In a vacuum all electromagnetic waves travel at the same speed, the speed of light c≈3×108 m/sc \approx 3 \times 10^8\ \mathrm{m/s}⁠, from radio waves to gamma rays. What tells them apart is the wavelength, and so the frequency: f=cλf = \dfrac{c}{\lambda}⁠. A shorter wave shakes faster, but does not move faster.

    • Wrong Radio waves are sound waves, so they do not affect atoms

      Misconception: Thinks radio waves are sound waves.

      Feedback from the catalogue

      Radio waves are electromagnetic waves, like light: electric and magnetic fields that need no medium, so they cross empty space too. Sound is a wave of pressure in the air, about a million times slower. A radio receiver picks up the electromagnetic wave, and only its loudspeaker turns the information in it into sound.

    • Wrong Radio would break molecules too, if only it were strong enough

      Misconception: Thinks a brighter beam has a higher frequency or more energy per photon (or a different colour).

      Feedback from the catalogue

      Brightness is how many photons arrive each second, and the height of the wave. The frequency, the wavelength and the colour do not change when the light is turned up, and neither does the energy of each photon: E=hfE = hf⁠ depends only on the frequency. Bright red light is many red photons, each one weaker than a single blue photon.

    Feedback for a right answer

    What decides whether a photon breaks a molecule is the energy of that one photon, E=hfE = hf⁠, not how many photons arrive. An X-ray photon carries about 101010^{10}⁠ times as much as a radio photon.

    Worked solution

    1. Photon energy: E=hf=hcλE = hf = \dfrac{hc}{\lambda}⁠, inversely proportional to the wavelength.
    2. A radio photon with a wavelength of a metre: E≈6.63×10−34⋅3×1081≈2×10−25 JE \approx \dfrac{6.63 \times 10^{-34} \cdot 3 \times 10^8}{1} \approx 2 \times 10^{-25}\ \mathrm{J}⁠.
    3. An X-ray photon with a wavelength of 10−1010^{-10}⁠ metres: E≈2×10−15 JE \approx 2 \times 10^{-15}\ \mathrm{J}⁠, 101010^{10}⁠ times larger.

    Breaking a chemical bond takes a few electronvolts, about 10−1910^{-19}⁠ joules, in one photon. A strong mast sends out a great many photons, but each one is far too weak, and they do not team up to break a bond.

Across the unit · 26 misconceptions

Misconception catalogue

Each common mistake this unit recognises, in a few words. Open one for what the learner reads when an answer matches it, and where it is asked.

  • Measures the angle of incidence, refraction or the critical angle from the surface instead of from the normal.

    The learner reads

    In refraction and reflection every angle is measured from the normal, the line square to the surface where the ray strikes, not from the surface itself. An angle from the surface is the complement to 90°90^\circ⁠: a ray at 50°50^\circ⁠ to the surface is at 40°40^\circ⁠ to the normal. Only the angle from the normal gives the right answer in Snell’s law.

  • Thinks light entering glass from air bends away from the normal (or that it leaving bends towards it).

    The learner reads

    Light is slower in glass, so glass has the larger refractive index. In Snell’s law, n1sin⁡θ1=n2sin⁡θ2n_1 \sin\theta_1 = n_2 \sin\theta_2⁠: when n2n_2⁠ is larger than n1n_1⁠, the sine of the angle of refraction is smaller, and so is the angle. Light entering a slower material bends towards the normal, and light leaving it bends away from the normal.

  • Applies the refractive index to the angle itself (θ₂ = θ₁ / n) instead of to its sine.

    The learner reads

    Snell’s law links the sines of the angles, not the angles themselves: sin⁡θ2=n1sin⁡θ1n2\sin\theta_2 = \dfrac{n_1 \sin\theta_1}{n_2}⁠. First take the sine of the angle of incidence, divide by the refractive index, and only at the end find the angle with sin⁡−1\sin^{-1}⁠. Dividing the angle itself comes close at small angles and goes wrong at large ones.

  • Stops at the sine (a ratio between −1 and 1) and gives it as the angle.

    The learner reads

    The number that comes out of Snell’s law or of sin⁡θc=1n\sin\theta_c = \dfrac{1}{n}⁠ is the sine of the angle, a ratio without units, always between 00⁠ and 11⁠ here. To get the angle itself takes one more step: θ=sin⁡−1(…)\theta = \sin^{-1}(\ldots)⁠, in degrees.

  • Thinks light leaving glass always gets out, only bent further, however steep the angle.

    The learner reads

    Leaving the glass, sin⁡θ2=nsin⁡θ1\sin\theta_2 = n \sin\theta_1⁠, and a sine cannot be larger than 11⁠. Past the critical angle, where nsin⁡θc=1n \sin\theta_c = 1⁠, no angle of refraction satisfies Snell’s law, so no light gets out: all of it reflects back inside. This is total internal reflection.

  • Adds 1/f and 1/dₒ to find 1/dᵢ, instead of subtracting.

    The learner reads

    In the thin-lens equation 1f=1do+1di\dfrac{1}{f} = \dfrac{1}{d_o} + \dfrac{1}{d_i}⁠ the sum is 1f\dfrac{1}{f}⁠. To get 1di\dfrac{1}{d_i}⁠ on its own, subtract: 1di=1f−1do\dfrac{1}{d_i} = \dfrac{1}{f} - \dfrac{1}{d_o}⁠. A quick check: for an object beyond the focal point, a converging lens forms its image beyond the focal point too, farther from the lens than ff⁠.

  • Finds 1/dᵢ and gives it as dᵢ, forgetting to take the reciprocal.

    The learner reads

    Working out 1f−1do\dfrac{1}{f} - \dfrac{1}{d_o}⁠ gives 1di\dfrac{1}{d_i}⁠, in units of one over a centimetre. The image distance is its reciprocal: di=11/f−1/dod_i = \dfrac{1}{1/f - 1/d_o}⁠.

  • Takes the magnification as dₒ/dᵢ instead of dᵢ/dₒ.

    The learner reads

    The magnification is the image’s height over the object’s height, and that equals dido\dfrac{d_i}{d_o}⁠: the image distance on top. An image closer to the lens than the object is smaller than it, so its magnification is less than 11⁠.

  • Thinks a converging lens forms no image at all when the object is closer than the focal point.

    The learner reads

    When the object is closer than the focal point, the rays leave the lens still spreading, so they never meet on any screen. But an eye looking through the lens sees them as if they came from a point further back: that is a virtual image, upright and enlarged. This is how a magnifying glass works.

  • Thinks covering half a lens cuts off half of the image.

    The learner reads

    Every point of the object sends light to every part of the lens, and every part of the lens sends that light to the same point of the image. Cover half the lens and each point of the image gets half the light, but it still gets it. The image stays whole, only dimmer.

  • Thinks a narrower gap lets through a narrower straight beam, as if the wave were a stream of particles.

    The learner reads

    A stream of particles would behave like that, but a wave does the opposite. The narrower the opening compared with the wavelength, the more it acts like a single point source, and the wave spreads from it in half-circles in every direction. A straight beam with sharp shadows comes from an opening much wider than the wavelength.

  • Thinks light does not diffract (only sound or water waves do), so it always casts sharp shadows.

    The learner reads

    Light diffracts too, like every wave. But its wavelength is less than a thousandth of a millimetre, far smaller than a door or a window, so through everyday openings the diffraction is negligible and light travels in straight lines. Through a narrow enough opening, such as a slit tenths of a millimetre wide, you see light spread out into bright and dark fringes.

  • Uses d·sin θ = λ (the first bright line beside the middle) for the first calm or dark line.

    The learner reads

    When dsin⁡θ=λd \sin\theta = \lambda⁠ the waves from the two slits arrive a whole wavelength apart, crest meets crest, and that is a bright fringe. A calm line lies where they arrive half a wavelength apart, crest meeting trough: the first one at dsin⁡θ=λ2d \sin\theta = \dfrac{\lambda}{2}⁠.

  • Leaves nanometres or millimetres unconverted, so the answer is off by a power of ten.

    The learner reads

    Before substituting into a formula, turn every length into metres: 1 nm = 10⁻⁹ m and 1 mm = 10⁻³ m. The speed of light, 3 × 10⁸ m/s, and Planck’s constant are written in SI units, so the wavelength has to be in metres for the units to cancel.

  • Thinks how much unpolarised light the first filter passes depends on which way the filter is turned.

    The learner reads

    In unpolarised light the electric field shakes in every direction across the beam equally, switching direction very fast. So there is no preferred direction, and a polarising filter passes half of it on average, whichever way it is turned. What the filter’s direction does decide is the direction the outgoing light is polarised in.

  • Applies Malus's law to the lamp's light and forgets that the first filter already passes only half.

    The learner reads

    Malus’s law, I=I1cos⁡2θI = I_1 \cos^2\theta⁠, starts from I1I_1⁠, the polarised light that left the first filter. The lamp’s light is unpolarised, and the first filter passes only half of it. So from the lamp to the screen: 12cos⁡2θ\tfrac12 \cos^2\theta⁠.

  • Uses cos θ instead of cos²θ for the share of polarised light a filter passes.

    The learner reads

    The filter passes the part of the field along its axis, which is the field times cos⁡θ\cos\theta⁠. But brightness goes as the square of the field, so the intensity that passes is I1cos⁡2θI_1 \cos^2\theta⁠. At 60°60^\circ⁠, for instance, half the field gets through and only a quarter of the light.

  • Thinks adding a filter can only take light away, so a third filter cannot brighten crossed filters.

    The learner reads

    A polarising filter does not only block: it also turns the polarisation of the light it passes to the direction of its axis. A middle filter at 45°45^\circ⁠ passes half the light and polarises it at 45°45^\circ⁠, and now the last filter is only 45°45^\circ⁠ away from it rather than 90°90^\circ⁠, so it passes half too. A quarter of the light reaches the screen instead of none.

  • Thinks a polarising filter works by removing colours or dimming some colours more than others.

    The learner reads

    A polarising filter picks a direction of shaking, not a colour: it passes the part of the field along its axis at almost every wavelength alike. So polarising sunglasses do not change colours; they mainly weaken glare, light reflected from water or a road whose shaking is mostly sideways.

  • Thinks electromagnetic waves of different wavelengths travel at different speeds in a vacuum.

    The learner reads

    In a vacuum all electromagnetic waves travel at the same speed, the speed of light c≈3×108 m/sc \approx 3 \times 10^8\ \mathrm{m/s}⁠, from radio waves to gamma rays. What tells them apart is the wavelength, and so the frequency: f=cλf = \dfrac{c}{\lambda}⁠. A shorter wave shakes faster, but does not move faster.

  • Thinks radio waves are sound waves.

    The learner reads

    Radio waves are electromagnetic waves, like light: electric and magnetic fields that need no medium, so they cross empty space too. Sound is a wave of pressure in the air, about a million times slower. A radio receiver picks up the electromagnetic wave, and only its loudspeaker turns the information in it into sound.

  • Thinks a brighter beam has a higher frequency or more energy per photon (or a different colour).

    The learner reads

    Brightness is how many photons arrive each second, and the height of the wave. The frequency, the wavelength and the colour do not change when the light is turned up, and neither does the energy of each photon: E=hfE = hf⁠ depends only on the frequency. Bright red light is many red photons, each one weaker than a single blue photon.

  • Thinks the prism makes the colours, so it would split light of a single colour too.

    The learner reads

    A prism does not make colours: it sorts them. White light is a mixture of every colour, and each colour bends at a slightly different angle, so they separate. Light of one colour bends, but stays one colour.

  • Thinks red light bends the most in glass or water, or that glass has its highest refractive index for red.

    The learner reads

    In glass and water the refractive index is higher for shorter wavelengths. Violet has the shortest, so it slows the most and bends the most. Red bends the least.

  • Thinks the angle at which a raindrop sends light back keeps growing as the angle of incidence grows.

    The learner reads

    The angle at which light returns from the drop is 4r−2i4r - 2i⁠. It rises with ii⁠ up to about 59°59^\circ⁠, reaches a maximum of about 42°42^\circ⁠ there, and then falls. Because of that maximum the light piles up near 42°42^\circ⁠, and that is where the bow is bright.

  • Thinks violet is on the outside of a rainbow because it bends more.

    The learner reads

    Light that bends more in the drop comes back at a smaller angle: the limit is about 40.7°40.7^\circ⁠ for violet and 42.4°42.4^\circ⁠ for red. The bow is a circle round the point opposite the Sun, so the colour with the larger angle, red, is on the outside.

Index